Major refactoring; implemented multi-frame pathfinding

This commit is contained in:
Anuken
2017-11-26 18:59:03 -05:00
parent 25952985dd
commit 07ac552495
60 changed files with 767 additions and 498 deletions

View File

@@ -9,6 +9,7 @@ import io.anuke.mindustry.core.*;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.io.Formatter;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.World;
import io.anuke.mindustry.world.blocks.*;
import io.anuke.ucore.core.Inputs;
import io.anuke.ucore.core.Timers;
@@ -41,6 +42,7 @@ public class Mindustry extends ModuleCore {
@Override
public void init(){
module(Vars.world = new World());
module(Vars.control = new Control());
module(Vars.renderer = new Renderer());
module(Vars.ui = new UI());