Major refactoring; implemented multi-frame pathfinding
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@@ -9,6 +9,7 @@ import io.anuke.mindustry.core.*;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.io.Formatter;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.World;
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import io.anuke.mindustry.world.blocks.*;
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import io.anuke.ucore.core.Inputs;
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import io.anuke.ucore.core.Timers;
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@@ -41,6 +42,7 @@ public class Mindustry extends ModuleCore {
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@Override
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public void init(){
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module(Vars.world = new World());
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module(Vars.control = new Control());
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module(Vars.renderer = new Renderer());
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module(Vars.ui = new UI());
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