Implemented dual wielding

This commit is contained in:
Anuken
2018-01-06 11:43:41 -05:00
parent e5ae5ae122
commit 07bc8a04f6
18 changed files with 60 additions and 177 deletions

View File

@@ -80,7 +80,7 @@ public class DesktopInput extends InputHandler{
for(int i = 1; i <= 6 && i <= control.getWeapons().size; i ++){
if(Inputs.keyTap("weapon_" + i)){
player.weapon = control.getWeapons().get(i - 1);
player.weaponLeft = player.weaponRight = control.getWeapons().get(i - 1);
ui.weaponfrag.update();
}
}