Merge branch 'master' into crater

This commit is contained in:
Patrick 'Quezler' Mounier
2020-01-01 11:40:55 +01:00
3 changed files with 2 additions and 10 deletions

View File

@@ -226,7 +226,7 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
float radScl = 1.5f;
for(Unit en : arr){
if(en.isFlying() != isFlying() || (en instanceof Player && en.getTeam() != getTeam())) continue;
if(en.isFlying() != isFlying() || (en instanceof Player && en.getTeam() != getTeam()) || (this instanceof Player && en.isFlying())) continue;
float dst = dst(en);
float scl = Mathf.clamp(1f - dst / (getSize()/(radScl*2f) + en.getSize()/(radScl*2f)));
moveVector.add(Tmp.v1.set((x - en.x) * scl, (y - en.y) * scl).limit(0.4f));

View File

@@ -149,14 +149,6 @@ public class GenericCrafter extends Block{
return itemCapacity;
}
public Item outputItem(){
return outputItem == null ? null : outputItem.item;
}
public Liquid outputLiquid(){
return outputLiquid == null ? null : outputLiquid.liquid;
}
public static class GenericCrafterEntity extends TileEntity{
public float progress;
public float totalProgress;