Effect Rotate With Parent (#5999)
* Effect Rotate With Parent * Use Rotc * Wording * Base Rotation * Rotate effect rotation with parent.
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@@ -30,8 +30,12 @@ public class Effect{
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public float lifetime = 50f;
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/** Clip size. */
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public float clip;
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/** Amount added to rotation */
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public float baseRotation;
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/** If true, parent unit is data are followed. */
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public boolean followParent;
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/** If this and followParent are true, the effect will offset and rotate with the parent's rotation. */
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public boolean rotWithParent;
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public float layer = Layer.effect;
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public float layerDuration;
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@@ -61,11 +65,21 @@ public class Effect{
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return this;
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}
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public Effect rotWithParent(boolean follow){
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rotWithParent = follow;
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return this;
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}
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public Effect layer(float l){
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layer = l;
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return this;
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}
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public Effect baseRotation(float d){
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baseRotation = d;
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return this;
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}
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public Effect layer(float l, float duration){
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layer = l;
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this.layerDuration = duration;
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@@ -156,12 +170,15 @@ public class Effect{
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EffectState entity = EffectState.create();
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entity.effect = effect;
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entity.rotation = rotation;
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entity.rotation = effect.baseRotation + rotation;
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entity.data = data;
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entity.lifetime = effect.lifetime;
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entity.set(x, y);
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entity.color.set(color);
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if(effect.followParent && data instanceof Posc p) entity.parent = p;
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if(effect.followParent && data instanceof Posc p){
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entity.parent = p;
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entity.rotWithParent = effect.rotWithParent;
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}
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entity.add();
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}
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}
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