campaign progress

This commit is contained in:
Anuken
2020-10-01 11:19:42 -04:00
parent 4264b960cd
commit 085bc2ee9c
9 changed files with 65 additions and 79 deletions

View File

@@ -1580,13 +1580,13 @@ public class Blocks implements ContentList{
requirements(Category.turret, with(Items.silicon, 130, Items.thorium, 80, Items.phasefabric, 40));
health = 250 * size * size;
range = 140f;
range = 160f;
hasPower = true;
consumes.powerCond(8f, (PointDefenseBuild b) -> b.target != null);
size = 2;
shootLength = 5f;
bulletDamage = 25f;
reloadTime = 10f;
reloadTime = 9f;
}};
tsunami = new LiquidTurret("tsunami"){{
@@ -1701,7 +1701,7 @@ public class Blocks implements ContentList{
trailEffect = Fx.instTrail;
despawnEffect = Fx.instBomb;
trailSpacing = 20f;
damage = 1250;
damage = 1350;
tileDamageMultiplier = 0.5f;
speed = brange;
hitShake = 6f;