This commit is contained in:
Anuken
2021-09-12 20:21:55 -04:00
parent f64d078f29
commit 087cd2c55a

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@@ -95,7 +95,7 @@ public class Wall extends Block{
//deflect bullets if necessary //deflect bullets if necessary
if(chanceDeflect > 0f){ if(chanceDeflect > 0f){
//slow bullets are not deflected //slow bullets are not deflected
if(bullet.vel().len() <= 0.1f || !bullet.type.reflectable) return true; if(bullet.vel.len() <= 0.1f || !bullet.type.reflectable) return true;
//bullet reflection chance depends on bullet damage //bullet reflection chance depends on bullet damage
if(!Mathf.chance(chanceDeflect / bullet.damage())) return true; if(!Mathf.chance(chanceDeflect / bullet.damage())) return true;
@@ -114,9 +114,9 @@ public class Wall extends Block{
bullet.vel.y *= -1; bullet.vel.y *= -1;
} }
bullet.owner(this); bullet.owner = this;
bullet.team(team); bullet.team = team;
bullet.time(bullet.time() + 1f); bullet.time += 1f;
//disable bullet collision by returning false //disable bullet collision by returning false
return false; return false;