Crafter progress modulo / Segment buff
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@@ -1606,12 +1606,12 @@ public class Blocks implements ContentList{
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requirements(Category.turret, with(Items.silicon, 130, Items.thorium, 80, Items.phaseFabric, 40));
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health = 250 * size * size;
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range = 160f;
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range = 180f;
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hasPower = true;
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consumes.powerCond(8f, (PointDefenseBuild b) -> b.target != null);
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size = 2;
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shootLength = 5f;
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bulletDamage = 25f;
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bulletDamage = 30f;
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reloadTime = 9f;
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}};
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