Bugfixes
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@@ -440,6 +440,7 @@ public class UnitTypes implements ContentList{
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buildSpeed = 1.7f;
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armor = 9f;
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landShake = 1.5f;
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rotateSpeed = 1.5f;
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commandLimit = 24;
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@@ -1229,6 +1230,7 @@ public class UnitTypes implements ContentList{
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payloadCapacity = (3 * 3) * (8 * 8);
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buildSpeed = 2.5f;
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range = 140f;
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targetAir = false;
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weapons.add(
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new Weapon(){{
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@@ -1241,7 +1243,8 @@ public class UnitTypes implements ContentList{
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sprite = "large-bomb";
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width = height = 120/4f;
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range = 20f;
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range = 30f;
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ignoreRotation = true;
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backColor = Pal.heal;
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frontColor = Color.white;
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@@ -1249,7 +1252,6 @@ public class UnitTypes implements ContentList{
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shootCone = 180f;
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ejectEffect = Fx.none;
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ignoreRotation = true;
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shootSound = Sounds.none;
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despawnShake = 4f;
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