Campaign changes
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@@ -381,7 +381,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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}
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//remove units spawned by the core
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if(spawnedByCore && !isPlayer()){
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if(spawnedByCore && !isPlayer() && !dead){
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Call.unitDespawn(self());
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}
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}
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