Add Status Effect Stats to Core Database (#4883)

* Status Effect Stats

* import cleanup

* Add Sk7725's icons

Tinting still a WIP

Co-authored-by: Leonwang4234 <62972692+Leonwang4234@users.noreply.github.com>
This commit is contained in:
genNAowl
2021-03-10 09:04:09 -08:00
committed by GitHub
parent 8b52561a31
commit 096b54305d
14 changed files with 99 additions and 8 deletions

View File

@@ -620,6 +620,20 @@ sector.extractionOutpost.description = A remote outpost, constructed by the enem
sector.impact0078.description = Here lie remnants of the interstellar transport vessel that first entered this system.\n\nSalvage as much as possible from the wreckage. Research any intact technology.
sector.planetaryTerminal.description = The final target.\n\nThis coastal base contains a structure capable of launching Cores to local planets. It is extremely well guarded.\n\nProduce naval units. Eliminate the enemy as quickly as possible. Research the launch structure.
status.burning.name = Burning
status.freezing.name = Freezing
status.wet.name = Wet
status.muddy.name = Muddy
status.melting.name = Melting
status.sapped.name = Sapped
status.spore-slowed.name = Spore Slowed
status.tarred.name = Tarred
status.overdrive.name = Overdrive
status.overclock.name = Overclock
status.shocked.name = Shocked
status.blasted.name = Blasted
status.disarmed.name = Disarmed
settings.language = Language
settings.data = Game Data
settings.reset = Reset to Defaults
@@ -656,6 +670,7 @@ stat.output = Output
stat.booster = Booster
stat.tiles = Required Tiles
stat.affinities = Affinities
stat.opposites = Opposites
stat.powercapacity = Power Capacity
stat.powershot = Power/Shot
stat.damage = Damage
@@ -717,6 +732,11 @@ stat.abilities = Abilities
stat.canboost = Can Boost
stat.flying = Flying
stat.ammouse = Ammo Use
stat.damagemultiplier = Damage Multiplier
stat.healthmultiplier = Health Multiplier
stat.speedmultiplier = Speed Multiplier
stat.reloadmultiplier = Reload Multiplier
stat.buildspeedmultiplier = Build Speed Multiplier
ability.forcefield = Force Field
ability.repairfield = Repair Field
@@ -992,6 +1012,7 @@ content.item.name = Items
content.liquid.name = Liquids
content.unit.name = Units
content.block.name = Blocks
content.status.name = Status Effects
content.sector.name = Sectors
item.copper.name = Copper