Revenant sprite / Training mode / Mine transfer range / Drone heal buff

This commit is contained in:
Anuken
2018-09-16 14:05:43 -04:00
parent 7d8782f3dc
commit 097228066a
22 changed files with 109 additions and 54 deletions
@@ -3,7 +3,8 @@ package io.anuke.mindustry.game;
import io.anuke.ucore.util.Bundles;
public enum Difficulty{
easy(1.2f, 1.5f),
training(3f, 3f),
easy(1.4f, 1.5f),
normal(1f, 1f),
hard(0.5f, 0.75f),
insane(0.25f, 0.5f);
+3 -3
View File
@@ -16,7 +16,7 @@ public class Waves{
unitScaling = 1;
}},
new SpawnGroup(UnitTypes.interceptor){{
new SpawnGroup(UnitTypes.wraith){{
begin = 12;
end = 14;
}},
@@ -69,7 +69,7 @@ public class Waves{
effect = StatusEffects.overdrive;
}},
new SpawnGroup(UnitTypes.interceptor){{
new SpawnGroup(UnitTypes.wraith){{
begin = 16;
unitScaling = 2;
spacing = 2;
@@ -124,7 +124,7 @@ public class Waves{
max = 8;
}},
new SpawnGroup(UnitTypes.interceptor){{
new SpawnGroup(UnitTypes.wraith){{
begin = 50;
unitAmount = 4;
unitScaling = 3;