Revenant sprite / Training mode / Mine transfer range / Drone heal buff
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@@ -3,7 +3,8 @@ package io.anuke.mindustry.game;
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import io.anuke.ucore.util.Bundles;
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public enum Difficulty{
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easy(1.2f, 1.5f),
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training(3f, 3f),
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easy(1.4f, 1.5f),
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normal(1f, 1f),
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hard(0.5f, 0.75f),
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insane(0.25f, 0.5f);
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@@ -16,7 +16,7 @@ public class Waves{
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unitScaling = 1;
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}},
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new SpawnGroup(UnitTypes.interceptor){{
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new SpawnGroup(UnitTypes.wraith){{
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begin = 12;
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end = 14;
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}},
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@@ -69,7 +69,7 @@ public class Waves{
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effect = StatusEffects.overdrive;
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}},
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new SpawnGroup(UnitTypes.interceptor){{
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new SpawnGroup(UnitTypes.wraith){{
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begin = 16;
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unitScaling = 2;
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spacing = 2;
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@@ -124,7 +124,7 @@ public class Waves{
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max = 8;
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}},
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new SpawnGroup(UnitTypes.interceptor){{
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new SpawnGroup(UnitTypes.wraith){{
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begin = 50;
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unitAmount = 4;
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unitScaling = 3;
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