Revenant sprite / Training mode / Mine transfer range / Drone heal buff
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@@ -106,7 +106,7 @@ public class PausedDialog extends FloatingDialog{
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content().row();
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content().addRowImageTextButton("$text.load", "icon-load", isize, load::show).disabled(b -> Net.active());
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content().addRowImageTextButton("$text.host", "icon-host", isize, ui.host::show).disabled(b -> Net.active());
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content().addRowImageTextButton("$text.hostserver.mobile", "icon-host", isize, ui.host::show).disabled(b -> Net.active());
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content().addRowImageTextButton("$text.quit", "icon-quit", isize, () -> {
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ui.showConfirm("$text.confirm", "$text.quit.confirm", () -> {
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if(Net.client()) netClient.disconnectQuietly();
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@@ -128,7 +128,7 @@ public class MenuFragment extends Fragment{
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out.add(new MenuButton("icon-menu", "$text.changelog.title", ui.changelog::show));
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out.add(new MenuButton("icon-unlocks", "$text.unlocks", ui.graph::show));
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out.add(new MenuButton("icon-unlocks", "$text.unlocks", ui.unlocks::show));
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out.row();
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