Fixed bug with conveyor belt rotation not being saved

This commit is contained in:
Anuken
2017-08-08 20:18:31 -04:00
parent de22d72c51
commit 09985e30fe
328 changed files with 183 additions and 36 deletions

View File

@@ -62,7 +62,7 @@ public class UI extends SceneModule{
Dialog.closePadT = 4;
Textures.load("sprites/");
Textures.repeatWrap("conveyor", "conveyort", "back");
Textures.repeatWrap("conveyort", "back");
}
void drawBackground(){
@@ -400,12 +400,14 @@ public class UI extends SceneModule{
new button("Play", () -> {
levels.show();
});
row();
new button("Load Game", () -> {
load.show();
});
if(Gdx.app.getType() != ApplicationType.WebGL){
row();
new button("Load Game", () -> {
load.show();
});
}
row();