Block update unit tests
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@@ -407,6 +407,7 @@ public class Blocks implements ContentList{
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outputItem = new ItemStack(Items.silicon, 1);
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craftTime = 40f;
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size = 2;
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hasPower = true;
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hasLiquids = false;
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flameColor = Color.valueOf("ffef99");
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@@ -462,6 +463,7 @@ public class Blocks implements ContentList{
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outputItem = new ItemStack(Items.phasefabric, 1);
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craftTime = 120f;
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size = 2;
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hasPower = true;
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consumes.items(new ItemStack(Items.thorium, 4), new ItemStack(Items.sand, 10));
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consumes.power(5f);
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@@ -507,6 +509,7 @@ public class Blocks implements ContentList{
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outputItem = new ItemStack(Items.surgealloy, 1);
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craftTime = 75f;
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size = 3;
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hasPower = true;
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consumes.power(4f);
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consumes.items(new ItemStack(Items.titanium, 2), new ItemStack(Items.lead, 4), new ItemStack(Items.silicon, 3), new ItemStack(Items.copper, 3));
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@@ -625,6 +628,7 @@ public class Blocks implements ContentList{
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size = 2;
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health = 320;
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hasLiquids = true;
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hasPower = true;
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consumes.item(Items.sporePod, 1);
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consumes.power(0.60f);
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