Bugfixes / Renamed biomatter / Cleaned up conveyor sprites
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@@ -179,7 +179,7 @@ public class PlacementFragment extends Fragment{
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top.add(new Table()).growX().update(topTable -> {
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//don't refresh unnecessarily
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if((tileDisplayBlock() == null && lastDisplay == getSelected() && !lastGround)
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|| (tileDisplayBlock() != null && lastHover == hoverTile && lastGround))
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|| (tileDisplayBlock() != null && lastHover == hoverTile && lastDisplay == tileDisplayBlock() && lastGround))
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return;
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topTable.clear();
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