Bullet refactoring

This commit is contained in:
Anuken
2018-05-27 15:17:35 -04:00
parent 47b627d669
commit 0b28f97d8f
21 changed files with 75 additions and 22 deletions

View File

@@ -7,8 +7,8 @@ import io.anuke.mindustry.content.StatusEffects;
import io.anuke.mindustry.content.fx.BulletFx;
import io.anuke.mindustry.content.fx.EnvironmentFx;
import io.anuke.mindustry.content.fx.Fx;
import io.anuke.mindustry.entities.Bullet;
import io.anuke.mindustry.entities.BulletType;
import io.anuke.mindustry.entities.bullet.Bullet;
import io.anuke.mindustry.entities.bullet.BulletType;
import io.anuke.mindustry.entities.effect.DamageArea;
import io.anuke.mindustry.entities.effect.Fire;
import io.anuke.mindustry.entities.effect.Lightning;

View File

@@ -1,7 +1,7 @@
package io.anuke.mindustry.content.bullets;
import io.anuke.mindustry.entities.Bullet;
import io.anuke.mindustry.entities.BulletType;
import io.anuke.mindustry.entities.bullet.Bullet;
import io.anuke.mindustry.entities.bullet.BulletType;
public class WeaponBullets {
public static final BulletType