Fixed #7827
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@@ -487,6 +487,7 @@ public class BlockRenderer{
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}
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public void updateShadow(Building build){
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if(build.tile == null) return;
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int size = build.block.size, of = build.block.sizeOffset, tx = build.tile.x, ty = build.tile.y;
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for(int x = 0; x < size; x++){
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