Support for unit missiles
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@@ -26,6 +26,7 @@ mindustry.type.Weather.WeatherStateComp=14
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mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=15
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mindustry.world.blocks.campaign.PayloadLaunchPad.LargeLaunchPayloadComp=34
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mindustry.world.blocks.defense.ForceProjector.ForceDrawComp=22
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missile=39
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mono=16
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nova=17
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oct=26
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@@ -36,5 +37,7 @@ quasar=32
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risso=20
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scuttler=35
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spiroct=21
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timed=38
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timedDef=37
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toxopid=33
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vela=25
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1
annotations/src/main/resources/revisions/missile/0.json
Normal file
1
annotations/src/main/resources/revisions/missile/0.json
Normal file
@@ -0,0 +1 @@
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{fields:[{name:ammo,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:lifetime,type:float},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:time,type:float},{name:type,type:mindustry.type.UnitType},{name:updateBuilding,type:boolean},{name:vel,type:arc.math.geom.Vec2},{name:x,type:float},{name:y,type:float}]}
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