Costs for unit research
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@@ -1005,7 +1005,6 @@ block.dark-metal.name = Dark Metal
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block.basalt.name = Basalt
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block.hotrock.name = Hot Rock
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block.magmarock.name = Magma Rock
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block.cliffs.name = Cliffs
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block.copper-wall.name = Copper Wall
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block.copper-wall-large.name = Large Copper Wall
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block.titanium-wall.name = Titanium Wall
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@@ -15,7 +15,7 @@ void main(){
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vec2 c = v_texCoords.xy;
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vec2 coords = vec2(c.x * u_resolution.x + u_campos.x, c.y * u_resolution.y + u_campos.y);
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float btime = u_time / 7000000.0;
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float btime = u_time / 700000.0;
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float noise = sin((texture2D(u_noise, (coords) / NSCALE + vec2(btime) * vec2(-0.9, 0.8)).r + texture2D(u_noise, (coords) / NSCALE + vec2(abs(sin(btime)) * 1.1) * vec2(-0.8, -1.0)).r) / 2.0);
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vec4 color = texture2D(u_texture, c);
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