Disabled line rotation lock on mobile / Disabled command queue 'stealing'
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@@ -341,11 +341,6 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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ai.group = null;
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ai.group = null;
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}
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}
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//remove when other player command
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if(!headless && player != Vars.player){
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control.input.selectedUnits.remove(unit);
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}
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toAdd.add(unit);
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toAdd.add(unit);
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}
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}
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}
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}
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@@ -2319,7 +2314,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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Point2 next = i == points.size - 1 ? null : points.get(i + 1);
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Point2 next = i == points.size - 1 ? null : points.get(i + 1);
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line.x = point.x;
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line.x = point.x;
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line.y = point.y;
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line.y = point.y;
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if((!overrideLineRotation || diagonal) && !(block != null && block.ignoreLineRotation)){
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if((!overrideLineRotation || diagonal) && !(block != null && block.ignoreLineRotation && !mobile)){
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int result = baseRotation;
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int result = baseRotation;
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if(next != null){
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if(next != null){
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result = Tile.relativeTo(point.x, point.y, next.x, next.y);
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result = Tile.relativeTo(point.x, point.y, next.x, next.y);
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@@ -69,7 +69,7 @@ public class BeamDrill extends Block{
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solid = true;
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solid = true;
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drawArrow = false;
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drawArrow = false;
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regionRotated1 = 1;
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regionRotated1 = 1;
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if(!mobile) ignoreLineRotation = true;
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ignoreLineRotation = true;
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ambientSoundVolume = 0.05f;
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ambientSoundVolume = 0.05f;
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ambientSound = Sounds.loopMineBeam;
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ambientSound = Sounds.loopMineBeam;
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@@ -57,7 +57,7 @@ public class WallCrafter extends Block{
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rotate = true;
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rotate = true;
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update = true;
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update = true;
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solid = true;
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solid = true;
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if(!mobile) ignoreLineRotation = true;
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ignoreLineRotation = true;
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regionRotated1 = 1;
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regionRotated1 = 1;
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envEnabled |= Env.space;
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envEnabled |= Env.space;
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