Simple enemy rebuilding AI + fleeing
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@@ -237,6 +237,8 @@ public class Teams{
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/** Quadtree for all buildings of this team. Null if not active. */
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public @Nullable QuadTree<Building> buildings;
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/** Turrets by range. Null if not active. */
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public @Nullable QuadTree<Building> turrets;
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/** Current unit cap. Do not modify externally. */
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public int unitCap;
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/** Total unit count. */
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