Merge branches 'avoidance-optimization' and 'master' of https://github.com/Anuken/Mindustry
This commit is contained in:
@@ -65,7 +65,7 @@ public class Pathfinder{
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Tile other = world.tile(dx, dy);
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if(other == null) continue;
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if(values[dx][dy] < value && (target == null || values[dx][dy] < tl) &&
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if(values[dx][dy] < value && (target == null || values[dx][dy]< tl) &&
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!other.solid() &&
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!(point.x != 0 && point.y != 0 && (world.solid(tile.x + point.x, tile.y) || world.solid(tile.x, tile.y + point.y)))){ //diagonal corner trap
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target = other;
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@@ -6,6 +6,7 @@ import io.anuke.arc.function.Predicate;
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import io.anuke.arc.graphics.Camera;
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import io.anuke.arc.math.geom.Rectangle;
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import io.anuke.mindustry.entities.traits.DrawTrait;
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import io.anuke.mindustry.entities.traits.Entity;
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public class EntityDraw{
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private static final Rectangle viewport = new Rectangle();
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@@ -42,15 +43,12 @@ public class EntityDraw{
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viewport.set(cam.position.x - cam.width / 2, cam.position.y - cam.height / 2, cam.width, cam.height);
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}
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group.forEach(e -> {
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if(!(e instanceof DrawTrait)) return;
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T t = (T) e;
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if(!toDraw.test(t) || !e.isAdded()) return;
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for(Entity e : group.all()){
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if(!(e instanceof DrawTrait) || !toDraw.test((T)e) || !e.isAdded()) continue;
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if(!clip || rect.setSize(((DrawTrait) e).drawSize()).setCenter(e.getX(), e.getY()).overlaps(viewport)){
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cons.accept(t);
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cons.accept((T)e);
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}
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});
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}
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}
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}
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@@ -215,7 +215,7 @@ public abstract class GroundUnit extends BaseUnit{
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velocity.add(vec.trns(angleTo(targetTile), type.speed*Time.delta()));
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if(Units.invalidateTarget(target, this)){
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rotation = Mathf.slerpDelta(rotation, angle, type.rotatespeed);
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rotation = Mathf.slerpDelta(rotation, baseRotation, type.rotatespeed);
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}
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}
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@@ -240,6 +240,6 @@ public abstract class GroundUnit extends BaseUnit{
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float angle = angleTo(targetTile);
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velocity.add(vec.trns(angleTo(targetTile), type.speed*Time.delta()));
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rotation = Mathf.slerpDelta(rotation, angle, type.rotatespeed);
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rotation = Mathf.slerpDelta(rotation, baseRotation, type.rotatespeed);
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}
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}
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@@ -7,7 +7,6 @@ import io.anuke.arc.graphics.g2d.Draw;
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import io.anuke.arc.graphics.g2d.TextureRegion;
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import io.anuke.arc.math.Mathf;
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import io.anuke.arc.math.geom.Geometry;
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import io.anuke.arc.math.geom.Rectangle;
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import io.anuke.arc.math.geom.Vector2;
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import io.anuke.arc.util.Time;
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import io.anuke.arc.util.Tmp;
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@@ -15,7 +14,6 @@ import io.anuke.mindustry.content.Blocks;
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import io.anuke.mindustry.content.Fx;
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import io.anuke.mindustry.entities.Damage;
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import io.anuke.mindustry.entities.Effects;
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import io.anuke.mindustry.entities.Units;
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import io.anuke.mindustry.entities.effect.ScorchDecal;
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import io.anuke.mindustry.entities.impl.DestructibleEntity;
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import io.anuke.mindustry.entities.traits.*;
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@@ -49,9 +47,11 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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public static final float maxAbsVelocity = 127f / velocityPercision;
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public static final int noSpawner = Pos.get(-1, 1);
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private static final Rectangle queryRect = new Rectangle();
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private static final Vector2 moveVector = new Vector2();
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private int lastWeightTile = Pos.invalid, lastWeightDelta;
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private boolean wasFlying = false;
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public float rotation;
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protected final Interpolator interpolator = new Interpolator();
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@@ -140,6 +140,15 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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}
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}
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@Override
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public void removed(){
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Tile tile = world.tile(lastWeightTile);
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if(tile != null){
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tile.weight -= Math.max(lastWeightDelta, tile.weight);
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}
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}
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@Override
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public boolean isValid(){
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return !isDead() && isAdded();
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@@ -190,8 +199,8 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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}
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protected void clampPosition(){
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x = Mathf.clamp(x, tilesize, world.width() * tilesize - tilesize);
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y = Mathf.clamp(y, tilesize, world.height() * tilesize - tilesize);
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x = Mathf.clamp(x, 0, world.width() * tilesize - tilesize);
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y = Mathf.clamp(y, 0, world.height() * tilesize - tilesize);
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}
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public void kill(){
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@@ -219,17 +228,56 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
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return status.hasEffect(effect);
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}
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//TODO optimize
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public void avoidOthers(float scaling){
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hitbox(queryRect);
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queryRect.setSize(queryRect.getWidth() * scaling);
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boolean flying = isFlying();
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Units.getNearby(queryRect, t -> {
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if(t == this || t.isFlying() != isFlying()) return;
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float dst = dst(t);
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moveVector.set(x, y).sub(t.getX(), t.getY()).setLength(1f * (1f - (dst / queryRect.getWidth())));
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applyImpulse(moveVector.x, moveVector.y);
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});
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if(lastWeightTile != Pos.invalid){
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Tile tile = world.tile(lastWeightTile);
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if(tile != null){
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int dec = Math.min(lastWeightDelta, wasFlying ? tile.airWeight : tile.weight);
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if(!wasFlying){
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tile.weight -= dec;
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}else{
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tile.airWeight -= dec;
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}
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}
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}
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final int rad = 2;
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moveVector.setZero();
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for(int cx = -rad; cx <= rad; cx++){
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for(int cy = -rad; cy <= rad; cy++){
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Tile tile = world.tileWorld(x + cx*tilesize, y + cy*tilesize);
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if(tile == null) continue;
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int weight = flying ? tile.airWeight : tile.weight;
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float scl = (rad - Mathf.dst(tile.worldx(), tile.worldy(), x, y)/(8f * 1.2f * Mathf.sqrt2)) * 0.1f;
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moveVector.add(Mathf.sign(x - tile.worldx()) * scaling * weight * scl, Mathf.sign(y - tile.worldy()) * scaling * weight * scl);
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}
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}
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moveVector.limit(flying ? 0.1f : 0.2f);
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velocity.add(moveVector.x / mass() * Time.delta(), moveVector.y / mass() * Time.delta());
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Tile tile = world.tileWorld(x, y);
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if(tile != null){
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int tw = flying ? tile.airWeight : tile.weight;
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lastWeightDelta = Math.min((int)(mass()), 127 - tw);
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lastWeightTile = tile.pos();
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if(!flying){
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tile.weight += lastWeightDelta;
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}else{
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tile.airWeight += lastWeightDelta;
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}
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}else{
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lastWeightTile = Pos.invalid;
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}
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wasFlying = flying;
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}
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public TileEntity getClosestCore(){
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@@ -31,6 +31,8 @@ public class Tile implements Position, TargetTrait{
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public byte link = 0;
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/** Tile traversal cost. */
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public byte cost = 1;
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/** Weight of [ground] units on this tile.*/
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public byte weight, airWeight = 0;
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/** Tile entity, usually null. */
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public TileEntity entity;
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public short x, y;
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