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This commit is contained in:
@@ -76,13 +76,13 @@ schematic.tagdelconfirm = Hapus tanda ini sepenuhnya?
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schematic.tagexists = Tanda ini sudah ada.
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stats = Statistik
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stats.wave = Waves Defeated
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stats.unitsCreated = Units Created
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stats.enemiesDestroyed = Enemies Destroyed
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stats.built = Buildings Built
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stats.destroyed = Buildings Destroyed
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stats.deconstructed = Buildings Deconstructed
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stats.playtime = Time Played
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stats.wave = Gelombang Terkalahkan
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stats.unitsCreated = Unit Terbentuk
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stats.enemiesDestroyed = Musuh Terhancurkan
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stats.built = Jumlah Blok yang Dibangun
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stats.destroyed = Jumlah Blok Dihancurkan Musuh
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stats.deconstructed = Jumlah Blok Dihancurkan Pemain
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stats.playtime = Waktu Bermain
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globalitems = [accent]Bahan Keseluruhan
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map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
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@@ -139,7 +139,7 @@ mod.disable = Aktif
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mod.content = Konten:
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mod.delete.error = Tidak dapat menghapus mod. File mungkin sedang digunakan.
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mod.requiresversion = [scarlet]Versi permainan minimal yang dibutuhkan: [accent]{0}
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mod.outdatedv7 = [scarlet]Incompatible with V7 (no minGameVersion: 136)
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mod.outdatedv7 = [scarlet]Tidak kompatibel dengan V7 (tidak ada minGameVersion: 136)
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mod.missingdependencies = [scarlet]Ketergantungan hilang: {0}
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mod.erroredcontent = [scarlet]Konten Mengalami Kesalahan
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mod.errors = Kesalahan terjadi disaat memuat konten.
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@@ -170,8 +170,8 @@ unlocked = Konten baru terbuka!
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available = Penelitian baru tersedia!
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unlock.incampaign = < Buka dalam kampanye untuk detail lebih lanjut >
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completed = [accent]Terselesaikan
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techtree = Cabang Teknologi
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techtree.select = Tech Tree Selection
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techtree = Pohon Teknologi
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techtree.select = Pemilihan Pohon Teknologi
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techtree.serpulo = Serpulo
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techtree.erekir = Erekir
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research.load = Muat
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@@ -360,7 +360,7 @@ map.publish.confirm = Apakah Anda yakin untuk menerbitkan peta ini?\n\n[lightgra
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workshop.menu = Pilih apa yang Anda ingin lakukan dengan item ini.
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workshop.info = Informasi item
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changelog = Catatan Pembaruan (opsional):
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updatedesc = Overwrite Title & Description
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updatedesc = Timpa Judul & Deskripsi
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eula = EULA Steam
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missing = Item ini telah dihapus atau dipindah.\n[lightgray]Daftar Workshop sekarang telah tidak terhubung secara otomatis.
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publishing = [accent]Menerbitkan...
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@@ -368,8 +368,8 @@ publish.confirm = Apakah Anda yakin untuk menerbitkan ini?\n\n[lightgray]Pastika
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publish.error = Terjadi kesalahan saat menerbitkan item: {0}
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steam.error = Gagal untuk menjalankan layanan Steam.\nKesalahan: {0}
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editor.planet = Planet:
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editor.sector = Sector:
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editor.seed = Seed:
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editor.sector = Sektor:
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editor.seed = Benih:
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editor.cliffs = Dinding Ke Jurang
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editor.brush = Kuas
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@@ -384,7 +384,7 @@ editor.waves = Gelombang:
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editor.rules = Peraturan:
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editor.generation = Generasi:
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editor.ingame = Sunting dalam Permainan
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editor.playtest = Playtest
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editor.playtest = Tes Bermain
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editor.publish.workshop = Terbitkan di Workshop
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editor.newmap = Peta Baru
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editor.center = Pusat
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@@ -404,10 +404,10 @@ waves.health = health: {0}%
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waves.perspawn = per muncul
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waves.shields = perisai/gelombang
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waves.to = sampai
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waves.spawn = spawn:
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waves.spawn.all = <all>
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waves.spawn.select = Spawn Select
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waves.spawn.none = [scarlet]no spawns found in map
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waves.spawn = muncul:
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waves.spawn.all = <semua>
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waves.spawn.select = Pilih tempat Muncul
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waves.spawn.none = [scarlet]tidak ada tempat muncul di peta
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waves.max = unit maks
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waves.guardian = Penjaga
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waves.preview = Pratinjau
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@@ -449,7 +449,7 @@ editor.update = Perbaruan
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editor.randomize = Acak
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editor.apply = Terapkan
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editor.generate = Generasi
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editor.sectorgenerate = Sector Generate
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editor.sectorgenerate = Generasi Sektor
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editor.resize = Ubah Ukuran
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editor.loadmap = Memuat Peta
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editor.savemap = Simpan Peta
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@@ -493,8 +493,8 @@ toolmode.fillteams = Isi Tim
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toolmode.fillteams.description = Mengisi tim bukannya blok.
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toolmode.drawteams = Gambar Tim
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toolmode.drawteams.description = Menggambar tim bukannya blok.
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toolmode.underliquid = Under Liquids
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toolmode.underliquid.description = Draw floors under liquid tiles.
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toolmode.underliquid = Di Bawah Cairan
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toolmode.underliquid.description = Gambarlah lantai di bawah ubin cair.
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filters.empty = [lightgray]Tidak ada filter! Tambahkan dengan tombol dibawah.
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@@ -523,7 +523,7 @@ filter.option.circle-scale = Ukuran Lingkaran
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filter.option.octaves = Oktaf
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filter.option.falloff = Kemerosotan
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filter.option.angle = Sudut
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filter.option.tilt = Tilt
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filter.option.tilt = Miring
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filter.option.rotate = Putar
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filter.option.amount = Jumlah
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filter.option.block = Blok
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@@ -566,33 +566,33 @@ requirement.core = Hancurkan inti musuh dalam {0}
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requirement.research = Kembangkan {0}
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requirement.produce = Produksi {0}
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requirement.capture = Kuasai {0}
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requirement.onplanet = Control Sector On {0}
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requirement.onsector = Land On Sector: {0}
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requirement.onplanet = Kontrol Sektor di {0}
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requirement.onsector = Mendarat di Sektor: {0}
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launch.text = Luncurkan
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research.multiplayer = Hanya host yang dapat meneliti barang.
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map.multiplayer = Hanya host yang dapat melihat sektor.
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uncover = Buka
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configure = Konfigurasi Muatan
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objective.research = [accent]Research:\n[]{0}[lightgray]{1}
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objective.produce = [accent]Obtain:\n[]{0}[lightgray]{1}
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objective.destroyblock = [accent]Destroy:\n[]{0}[lightgray]{1}
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objective.destroyblocks = [accent]Destroy: [lightgray]{0}[white]/{1}\n{2}[lightgray]{3}
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objective.item = [accent]Obtain: [][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
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objective.coreitem = [accent]Move into Core:\n[][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
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objective.build = [accent]Build: [][lightgray]{0}[]x\n{1}[lightgray]{2}
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objective.research = [accent]Riset:\n[]{0}[lightgray]{1}
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objective.produce = [accent]Memperoleh:\n[]{0}[lightgray]{1}
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objective.destroyblock = [accent]Hancurkan:\n[]{0}[lightgray]{1}
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objective.destroyblocks = [accent]Hancurkan: [lightgray]{0}[white]/{1}\n{2}[lightgray]{3}
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objective.item = [accent]Memperoleh: [][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
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objective.coreitem = [accent]Pindahkan ke Inti:\n[][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
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objective.build = [accent]Bangun: [][lightgray]{0}[]x\n{1}[lightgray]{2}
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objective.buildunit = [accent]Build Unit: [][lightgray]{0}[]x\n{1}[lightgray]{2}
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objective.destroyunits = [accent]Destroy: [][lightgray]{0}[]x Units
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objective.enemiesapproaching = [accent]Enemies approaching in [lightgray]{0}[]
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objective.destroycore = [accent]Destroy Enemy Core
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objective.destroyunits = [accent]Hancurkan: [][lightgray]{0}[]x Units
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objective.enemiesapproaching = [accent]Musuh akan datang pada [lightgray]{0}[]
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objective.destroycore = [accent]Hancurkan Inti Musuh
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objective.command = [accent]Command Units
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objective.nuclearlaunch = [accent]⚠ Nuclear launch detected: [lightgray]{0}
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announce.nuclearstrike = [red]⚠ NUCLEAR STRIKE INBOUND ⚠
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objective.nuclearlaunch = [accent]⚠ Terdeteksi peluncuran nuklir: [lightgray]{0}
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announce.nuclearstrike = [red]⚠ SERANGAN NUKLIR ⚠
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loadout = Muatan
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resources = Sumber Daya
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resources.max = Max
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bannedblocks = Balok yang Dilarang
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objectives = Objectives
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objectives = Tujuan
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bannedunits = Unit yang Dilarang
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addall = Tambah Semua
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launch.from = Meluncurkan Dari: [accent]{0}
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@@ -641,7 +641,7 @@ sectors.underattack = [scarlet]Dalam Serangan! [accent]Kerusakan sebesar {0}%
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sectors.underattack.nodamage = [scarlet]Uncaptured
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sectors.survives = [accent]Bertahan sebanyak {0} gelombang
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sectors.go = Mulai
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sector.abandon = Abandon
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sector.abandon = Tinggalkan
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sector.abandon.confirm = This sector's core(s) will self-destruct.\nContinue?
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sector.curcapture = Sektor Dikuasai
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sector.curlost = Sektor Gagal Bertahan
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@@ -651,9 +651,9 @@ sector.lost = Sektor [accent]{0}[white] telah dihancurkan!
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#note: the missing space in the line below is intentional
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sector.captured = Sektor [accent]{0}[white]ditaklukkan!
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sector.changeicon = Ubah Ikon
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sector.noswitch.title = Unable to Switch Sectors
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sector.noswitch = You may not switch sectors while an existing sector is under attack.\n\nSector: [accent]{0}[] on [accent]{1}[]
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sector.view = View Sector
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sector.noswitch.title = Tidak Dapat beralih Sektor
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sector.noswitch = Andak tidak boleh berpindah sektor jika sektor yang ada sedang serang.\n\Sektor: [accent]{0}[] di [accent]{1}[]
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sector.view = Lihat Sektor
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threat.low = Rendah
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threat.medium = Sedang
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@@ -702,9 +702,9 @@ sector.windsweptIslands.description = Jauh dari pantai terdapat sekumpulan pulau
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sector.extractionOutpost.description = Sebuah pos jarak jauh, dibangun musuh untuk meluncurkan sumber daya ke sektor yang lain.\n\nTeknologi tarnsportasi antar sektor dapat memudahkan untuk menaklukan lebih banyak sektor. Hancurkan basis itu. Pelajari Alas Peluncur mereka.
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sector.impact0078.description = Di sini terletak sisa-sisa pesawat antarbintang yang pertama kali memasuki sistem ini.\n\nSelamatkan apapun yang ada dari sisa-sisa pesawat. Pelajari teknologi apa pun yang utuh.
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sector.planetaryTerminal.description = Target terakhir.\n\nBasis pantai ini memiliki struktur yang dapat meluncurkan inti ke planet disekitarnya. Memiliki pertahanan yang sangat bagus.\n\nProduksi unit laut. Hancurkan musuh secepat mungkin. Pelajari struktur peluncuran mereka.
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sector.onset.name = The Onset
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.onset.name = Pemulaan
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sector.onset.description = Sektor tutorial. Tujuan ini belum dibuat. Tunggu informasi selanjutnya.
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sector.two.description = Musuh dilindungi oleh perisai. Modul pemutus pelindung eksperimental telah terdeteksi di sektor ini.\nTemukan struktur ini. Pasokan dengan amunisi tungsten dan hancurkan markas musuh.
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status.burning.name = Membakar
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status.freezing.name = Membeku
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@@ -757,7 +757,7 @@ stat.showinmap = <muat peta untuk lihat>
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stat.description = Kegunaan
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stat.input = Masukan
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stat.output = Pengeluaran
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stat.maxefficiency = Max Efficiency
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stat.maxefficiency = Efisiensi Maks
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stat.booster = Pendorong
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stat.tiles = Kotak yang dibutuhkan
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stat.affinities = Kecocokan
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@@ -829,7 +829,7 @@ stat.speedmultiplier = Penggandaan Kecepatan
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stat.reloadmultiplier = Penggandaan Isi Ulang
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stat.buildspeedmultiplier = Penggandaan Kecepatan Membangun
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stat.reactive = Reaktif
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stat.immunities = Immunities
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stat.immunities = Kekebalan
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stat.healing = Menyembuhkan
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ability.forcefield = Bidang Kekuatan
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@@ -839,13 +839,13 @@ ability.unitspawn = {0} Pabrik
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ability.shieldregenfield = Bidang Regenerasi Perisai
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ability.movelightning = Pergerakan Petir
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ability.energyfield = Bidang Tenaga: [accent]{0}[] kerusakan ~ [accent]{1}[] blok / [accent]{2}[] target
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bar.onlycoredeposit = Only Core Depositing Allowed
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bar.onlycoredeposit = Hanya Penyetoran Inti yang Diizinkan
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bar.drilltierreq = Membutuhkan Bor yang Lebih Baik
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bar.noresources = Sumber Daya Tidak Ditemukan
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bar.corereq = Memerlukan Inti Dasar
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bar.corefloor = Core Zone Tile Required
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bar.cargounitcap = Cargo Unit Cap Reached
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bar.corefloor = Ubin Zona inti dibutuhkan
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bar.cargounitcap = Kapasitas kargo unit melebihi batas
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bar.drillspeed = Kecepatan Bor: {0}/s
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bar.pumpspeed = Kecepatan Pompa: {0}/s
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bar.efficiency = Daya Guna: {0}%
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@@ -860,12 +860,12 @@ bar.capacity = Kapasitas: {0}
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bar.unitcap = {0} {1}/{2}
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bar.liquid = Zat Cair
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bar.heat = Panas
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bar.heatamount = Heat: {0}
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bar.heatpercent = Heat: {0} ({1}%)
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bar.heatamount = Panas: {0}
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bar.heatpercent = Panas: {0} ({1}%)
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bar.power = Tenaga
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bar.progress = Perkembangan Pembangunan
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bar.loadprogress = Progress
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bar.launchcooldown = Launch Cooldown
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bar.loadprogress = Kemajuan
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bar.launchcooldown = Pendinginan Peluncuran
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bar.input = Masukan
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bar.output = Keluaran
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bar.strength = [stat]{0}[lightgray]x penguatan
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@@ -876,7 +876,7 @@ bullet.damage = [stat]{0}[lightgray] kekuatan (dmg)
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bullet.splashdamage = [stat]{0}[lightgray] kekuatan percikan~[stat] {1}[lightgray] kotak
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bullet.incendiary = [stat]membakar
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bullet.homing = [stat]mengejar
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bullet.armorpierce = [stat]armor piercing
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bullet.armorpierce = [stat]menembus baju besi
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bullet.frags = [stat]{0}[lightgray]x pecahan:
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bullet.lightning = [stat]{0}[lightgray]x petir ~ [stat]{1}[lightgray] kerusakan
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bullet.buildingdamage = [stat]{0}%[lightgray] kerusakan bangunan
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@@ -887,7 +887,7 @@ bullet.healpercent = [stat]{0}[lightgray]% menyembuhkan
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bullet.healamount = [stat]{0}[lightgray] direct repair
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bullet.multiplier = [stat]{0}[lightgray]x penggandaan amunisi
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bullet.reload = [stat]{0}[lightgray]x laju tembakan
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bullet.range = [stat]{0}[lightgray] tiles range
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bullet.range = [stat]{0}[lightgray] jarak ubin
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unit.blocks = blok
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unit.blockssquared = blok²
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@@ -929,7 +929,7 @@ setting.logichints.name = Petunjuk Logika
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setting.backgroundpause.name = Jeda di Latar
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setting.buildautopause.name = Jeda Otomatis saat Membangun
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setting.doubletapmine.name = Dua-kali Sentuh untuk Menambang
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setting.commandmodehold.name = Hold For Command Mode
|
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setting.commandmodehold.name = Tahan Untuk Mode Perintah
|
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setting.modcrashdisable.name = Matikan Mod Ketika Ada Masalah Saat Memulai Permainan
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setting.animatedwater.name = Animasi Perairan
|
||||
setting.animatedshields.name = Animasi Perisai
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||||
@@ -951,8 +951,8 @@ setting.difficulty.hard = Susah
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setting.difficulty.insane = Sangat sulit
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setting.difficulty.name = Tingkat Kesulitan:
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setting.screenshake.name = Layar Getar
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setting.bloomintensity.name = Bloom Intensity
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||||
setting.bloomblur.name = Bloom Blur
|
||||
setting.bloomintensity.name = Intensitas Bloom
|
||||
setting.bloomblur.name = Blur Bloom
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||||
setting.effects.name = Munculkan Efek
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setting.destroyedblocks.name = Tunjukkan Blok yang Telah Hancur
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setting.blockstatus.name = Tunjukan Status Blok
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@@ -1015,7 +1015,7 @@ keybind.move_y.name = Pindah Y
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keybind.mouse_move.name = Ikuti Mouse
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keybind.pan.name = Tampilan Geser
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keybind.boost.name = Dorongan
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keybind.command_mode.name = Command Mode
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||||
keybind.command_mode.name = Mode Perintah
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keybind.schematic_select.name = Pilih Daerah
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keybind.schematic_menu.name = Menu Skema
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keybind.schematic_flip_x.name = Balik Skema X
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||||
@@ -1078,17 +1078,17 @@ mode.attack.description = Hancurkan markas musuh. Membutuhkan inti merah di dala
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mode.custom = Pengaturan Modifikasi
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||||
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rules.infiniteresources = Sumber Daya Tak Terbatas
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||||
rules.onlydepositcore = Only Allow Core Depositing
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||||
rules.onlydepositcore = Hanya Izinkan Penyetoran Inti
|
||||
rules.reactorexplosions = Ledakan Reaktor
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rules.coreincinerates = Penghangusan Luapan Inti
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||||
rules.disableworldprocessors = Disable World Processors
|
||||
rules.disableworldprocessors = Nonaktifkan Prosesor Dunia
|
||||
rules.schematic = Bagan Diperbolehkan
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||||
rules.wavetimer = Pengaturan Waktu Gelombang
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rules.waves = Gelombang
|
||||
rules.attack = Mode Penyerangan
|
||||
rules.rtsai = RTS AI
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rules.rtsminsquadsize = Min Squad Size
|
||||
rules.rtsminattackweight = Min Attack Weight
|
||||
rules.rtsminsquadsize = Ukuran Squad Minimum
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||||
rules.rtsminattackweight = Berat Serangan Minimum
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rules.cleanupdeadteams = Bersihkan Bangunan Tim yang Kalah (PvP)
|
||||
rules.corecapture = Tangkap Inti Saat Kehancuran
|
||||
rules.polygoncoreprotection = Poligon Pelindung Inti
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@@ -1101,7 +1101,7 @@ rules.unithealthmultiplier = Penggandaan Darah Unit
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||||
rules.unitdamagemultiplier = Penggandaan Kekuatan Unit
|
||||
rules.unitcapvariable = Inti Memengaruhi Batas Unit
|
||||
rules.unitcap = Batas Unit Dasar
|
||||
rules.limitarea = Limit Map Area
|
||||
rules.limitarea = Batas Area Peta
|
||||
rules.enemycorebuildradius = Dilarang Membangun Radius Inti Musuh :[lightgray] (blok)
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||||
rules.wavespacing = Jarak Gelombang:[lightgray] (detik)
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||||
rules.initialwavespacing = Initial Wave Spacing:[lightgray] (sec)
|
||||
@@ -1124,7 +1124,7 @@ rules.title.planet = Planet
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||||
rules.lighting = Penerangan
|
||||
rules.fog = Fog of War
|
||||
rules.fire = Api
|
||||
rules.anyenv = <Any>
|
||||
rules.anyenv = <apapun>
|
||||
rules.explosions = Kekuatan Ledakan Blok/Unit
|
||||
rules.ambientlight = Sinar Disekeliling
|
||||
rules.weather = Cuaca
|
||||
@@ -1138,7 +1138,7 @@ content.unit.name = Unit
|
||||
content.block.name = Blok
|
||||
content.status.name = Status Efek
|
||||
content.sector.name = Sektor
|
||||
content.team.name = Factions
|
||||
content.team.name = Fraksi
|
||||
wallore = (Wall)
|
||||
|
||||
item.copper.name = Tembaga
|
||||
@@ -1158,23 +1158,23 @@ item.pyratite.name = Pyratit
|
||||
item.metaglass.name = Metaglass
|
||||
item.scrap.name = Rongsokan
|
||||
item.fissile-matter.name = Fissile Matter
|
||||
item.beryllium.name = Beryllium
|
||||
item.beryllium.name = Berilium
|
||||
item.tungsten.name = Tungsten
|
||||
item.oxide.name = Oxide
|
||||
item.carbide.name = Carbide
|
||||
item.oxide.name = Oksida
|
||||
item.carbide.name = Karbit
|
||||
item.dormant-cyst.name = Dormant Cyst
|
||||
|
||||
liquid.water.name = Air
|
||||
liquid.slag.name = Lava
|
||||
liquid.oil.name = Minyak
|
||||
liquid.cryofluid.name = Cairan Dingin
|
||||
liquid.neoplasm.name = Neoplasm
|
||||
liquid.arkycite.name = Arkycite
|
||||
liquid.neoplasm.name = Neoplasma
|
||||
liquid.arkycite.name = Arkisit
|
||||
liquid.gallium.name = Gallium
|
||||
liquid.ozone.name = Ozone
|
||||
liquid.hydrogen.name = Hydrogen
|
||||
liquid.ozone.name = Ozon
|
||||
liquid.hydrogen.name = Hidrogen
|
||||
liquid.nitrogen.name = Nitrogen
|
||||
liquid.cyanogen.name = Cyanogen
|
||||
liquid.cyanogen.name = Sianogen
|
||||
|
||||
unit.dagger.name = Dagger
|
||||
unit.mace.name = Mace
|
||||
@@ -1216,7 +1216,7 @@ unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.cliff.name = Bukit
|
||||
block.sand-boulder.name = Batu Pasir Besar
|
||||
block.basalt-boulder.name = Batu Basal Besar
|
||||
block.grass.name = Rumput
|
||||
@@ -1449,12 +1449,12 @@ block.large-logic-display.name = Tampilan Logika Besar
|
||||
block.memory-cell.name = Sel Memori
|
||||
block.memory-bank.name = Bank Memori
|
||||
team.malis.name = Malis
|
||||
team.crux.name = merah
|
||||
team.sharded.name = kuning
|
||||
team.derelict.name = abu-abu
|
||||
team.green.name = hijau
|
||||
team.crux.name = Crux
|
||||
team.sharded.name = Sharded
|
||||
team.derelict.name = Derelict
|
||||
team.green.name = Hijau
|
||||
|
||||
team.blue.name = biru
|
||||
team.blue.name = Biru
|
||||
|
||||
hint.skip = Lewati
|
||||
hint.desktopMove = Tekan [accent][[WASD][] untuk bergerak.
|
||||
@@ -1524,7 +1524,7 @@ liquid.slag.description = Dapat dipadatkan menjadi logam tertentu, atau disempro
|
||||
liquid.oil.description = Digunakan di produksi material lanjutan dan sebagai amunisi yang mudah terbakar.
|
||||
liquid.cryofluid.description = Digunakan sebagai pendingin di reaktor, menara, dan pabrik.
|
||||
|
||||
block.derelict = [lightgray]\ue815 Derelik
|
||||
block.derelict = [lightgray]\ue815 Derelict
|
||||
block.armored-conveyor.description = Memindahkan barang ke depan. Tidak dapat menerima masukan dari samping.
|
||||
block.illuminator.description = Memancarkan cahaya.
|
||||
block.message.description = Menyimpan pesan untuk komunikasi antar sekutu.
|
||||
@@ -1880,143 +1880,143 @@ lenum.build = Membangun sebuah sttruktur.
|
||||
lenum.getblock = Mengambil bangunan dan tipenya pada koordinat tertentu.\nUnit harus ada dalam jangkauan tersebut.\nBentuk padat yang bukan merupakan bangunan akan memiliki tipe [accent]@solid[].
|
||||
lenum.within = Memeriksa apakah unit di dekat suatu posisi.
|
||||
lenum.boost = Mulai/berhenti mempercepat.
|
||||
block.empty.name = Empty
|
||||
block.rhyolite-crater.name = Rhyolite Crater
|
||||
block.rough-rhyolite.name = Rough Rhyolite
|
||||
block.regolith.name = Regolith
|
||||
block.yellow-stone.name = Yellow Stone
|
||||
block.carbon-stone.name = Carbon Stone
|
||||
block.ferric-stone.name = Ferric Stone
|
||||
block.ferric-craters.name = Ferric Craters
|
||||
block.beryllic-stone.name = Beryllic Stone
|
||||
block.crystalline-stone.name = Crystalline Stone
|
||||
block.crystal-floor.name = Crystal Floor
|
||||
block.yellow-stone-plates.name = Yellow Stone Plates
|
||||
block.red-stone.name = Red Stone
|
||||
block.dense-red-stone.name = Dense Red Stone
|
||||
block.red-ice.name = Red Ice
|
||||
block.arkycite-floor.name = Arkycite Floor
|
||||
block.arkyic-stone.name = Arkyic Stone
|
||||
block.rhyolite-vent.name = Rhyolite Vent
|
||||
block.carbon-vent.name = Carbon Vent
|
||||
block.arkyic-vent.name = Arkyic Vent
|
||||
block.yellow-stone-vent.name = Yellow Stone Vent
|
||||
block.red-stone-vent.name = Red Stone Vent
|
||||
block.empty.name = Kosong
|
||||
block.rhyolite-crater.name = Kawah Riolit
|
||||
block.rough-rhyolite.name = Riolit Kasar
|
||||
block.regolith.name = Regolit
|
||||
block.yellow-stone.name = Batu Kuning
|
||||
block.carbon-stone.name = Batu Karbon
|
||||
block.ferric-stone.name = Batu Besi
|
||||
block.ferric-craters.name = Kawah Besi
|
||||
block.beryllic-stone.name = Batu Berilik
|
||||
block.crystalline-stone.name = Batu Kristal
|
||||
block.crystal-floor.name = Lantai Kristal
|
||||
block.yellow-stone-plates.name = Plat Batu Kuning
|
||||
block.red-stone.name = Batu Merah
|
||||
block.dense-red-stone.name = Batu Merah Padat
|
||||
block.red-ice.name = Es Merah
|
||||
block.arkycite-floor.name = Lantai Arkisit
|
||||
block.arkyic-stone.name = Batu Arkisit
|
||||
block.rhyolite-vent.name = Ventilasi Riolit
|
||||
block.carbon-vent.name = Ventilasi Karbon
|
||||
block.arkyic-vent.name = Ventilasi Arkisit
|
||||
block.yellow-stone-vent.name = Ventilasi Batu Kuning
|
||||
block.red-stone-vent.name = Ventilasi Batu Merah
|
||||
block.redmat.name = Redmat
|
||||
block.bluemat.name = Bluemat
|
||||
block.core-zone.name = Core Zone
|
||||
block.regolith-wall.name = Regolith Wall
|
||||
block.yellow-stone-wall.name = Yellow Stone Wall
|
||||
block.rhyolite-wall.name = Rhyolite Wall
|
||||
block.carbon-wall.name = Carbon Wall
|
||||
block.ferric-stone-wall.name = Ferric Stone Wall
|
||||
block.beryllic-stone-wall.name = Beryllic Stone Wall
|
||||
block.arkyic-wall.name = Arkyic Wall
|
||||
block.crystalline-stone-wall.name = Crystalline Stone Wall
|
||||
block.red-ice-wall.name = Red Ice Wall
|
||||
block.red-stone-wall.name = Red Stone Wall
|
||||
block.red-diamond-wall.name = Red Diamond Wall
|
||||
block.core-zone.name = Zona inti
|
||||
block.regolith-wall.name = Dinding Regolit
|
||||
block.yellow-stone-wall.name = Dinding Batu kuning
|
||||
block.rhyolite-wall.name = Dinding Riolit
|
||||
block.carbon-wall.name = Dinding Karbon
|
||||
block.ferric-stone-wall.name = Dinding Batu Besi
|
||||
block.beryllic-stone-wall.name = Dinding Batu Berilik
|
||||
block.arkyic-wall.name = Dinding Arkisit
|
||||
block.crystalline-stone-wall.name = Dinding Batu Kristal
|
||||
block.red-ice-wall.name = Dinding Es Merah
|
||||
block.red-stone-wall.name = Dinding Batu Merah
|
||||
block.red-diamond-wall.name = Dinding Berlian Merah
|
||||
block.redweed.name = Redweed
|
||||
block.pur-bush.name = Pur Bush
|
||||
block.yellowcoral.name = Yellowcoral
|
||||
block.carbon-boulder.name = Carbon Boulder
|
||||
block.ferric-boulder.name = Ferric Boulder
|
||||
block.beryllic-boulder.name = Beryllic Boulder
|
||||
block.yellow-stone-boulder.name = Yellow Stone Boulder
|
||||
block.arkyic-boulder.name = Arkyic Boulder
|
||||
block.crystal-cluster.name = Crystal Cluster
|
||||
block.vibrant-crystal-cluster.name = Vibrant Crystal Cluster
|
||||
block.crystal-blocks.name = Crystal Blocks
|
||||
block.crystal-orbs.name = Crystal Orbs
|
||||
block.crystalline-boulder.name = Crystalline Boulder
|
||||
block.red-ice-boulder.name = Red Ice Boulder
|
||||
block.rhyolite-boulder.name = Rhyolite Boulder
|
||||
block.red-stone-boulder.name = Red Stone Boulder
|
||||
block.graphitic-wall.name = Graphitic Wall
|
||||
block.silicon-arc-furnace.name = Silicon Arc Furnace
|
||||
block.electrolyzer.name = Electrolyzer
|
||||
block.atmospheric-concentrator.name = Atmospheric Concentrator
|
||||
block.oxidation-chamber.name = Oxidation Chamber
|
||||
block.electric-heater.name = Electric Heater
|
||||
block.phase-heater.name = Phase Heater
|
||||
block.heat-redirector.name = Heat Redirector
|
||||
block.slag-incinerator.name = Slag Incinerator
|
||||
block.carbide-crucible.name = Carbide Crucible
|
||||
block.slag-centrifuge.name = Slag Centrifuge
|
||||
block.surge-crucible.name = Surge Crucible
|
||||
block.cyanogen-synthesizer.name = Cyanogen Synthesizer
|
||||
block.phase-synthesizer.name = Phase Synthesizer
|
||||
block.heat-reactor.name = Heat Reactor
|
||||
block.beryllium-wall.name = Beryllium Wall
|
||||
block.beryllium-wall-large.name = Large Beryllium Wall
|
||||
block.tungsten-wall.name = Tungsten Wall
|
||||
block.tungsten-wall-large.name = Large Tungsten Wall
|
||||
block.blast-door.name = Blast Door
|
||||
block.carbide-wall.name = Carbide Wall
|
||||
block.carbide-wall-large.name = Large Carbide Wall
|
||||
block.yellowcoral.name = Terumbu Kuning
|
||||
block.carbon-boulder.name = Batu Besar Karbon
|
||||
block.ferric-boulder.name = Batu Besar Besi
|
||||
block.beryllic-boulder.name = Batu Besar Berilik
|
||||
block.yellow-stone-boulder.name = Batu Besar Kuning
|
||||
block.arkyic-boulder.name = Batu Besar Arkisit
|
||||
block.crystal-cluster.name = Bongkahan Kristal
|
||||
block.vibrant-crystal-cluster.name = Bongkahan Kristal yang Bersinar
|
||||
block.crystal-blocks.name = Blok Kristal
|
||||
block.crystal-orbs.name = Bola Kristal
|
||||
block.crystalline-boulder.name = Batu Besar Kristal
|
||||
block.red-ice-boulder.name = Batu Besar Es Merah
|
||||
block.rhyolite-boulder.name = Batu Besar Riolit
|
||||
block.red-stone-boulder.name = Batu Besar Merah
|
||||
block.graphitic-wall.name = Dinding grafitik
|
||||
block.silicon-arc-furnace.name = Tungku Listrik Silikon
|
||||
block.electrolyzer.name = Elektroliser
|
||||
block.atmospheric-concentrator.name = Konsentrator Atmosfer
|
||||
block.oxidation-chamber.name = Ruangan Oksidasi
|
||||
block.electric-heater.name = Penghangat Listrik
|
||||
block.phase-heater.name = Penghangat Phase
|
||||
block.heat-redirector.name = Pengatur Panas
|
||||
block.slag-incinerator.name = Insinerator Terak
|
||||
block.carbide-crucible.name = Pelembur Karbit Raksasa
|
||||
block.slag-centrifuge.name = Sentrifugal Terak
|
||||
block.surge-crucible.name = Pelembur Surge Raksasa
|
||||
block.cyanogen-synthesizer.name = Sintesiser Sianogen
|
||||
block.phase-synthesizer.name = Sintetiser Phase
|
||||
block.heat-reactor.name = Reaktor Panas
|
||||
block.beryllium-wall.name = Dinding Berilium
|
||||
block.beryllium-wall-large.name = Dinding Berilium Besar
|
||||
block.tungsten-wall.name = Dingding Tungsten
|
||||
block.tungsten-wall-large.name = Dinding Tungsten Besar
|
||||
block.blast-door.name = Pintu Blast
|
||||
block.carbide-wall.name = Dinding Karbit
|
||||
block.carbide-wall-large.name = Dinding Karbit Raksasa
|
||||
block.radar.name = Radar
|
||||
block.build-tower.name = Build Tower
|
||||
block.regen-projector.name = Regen Projector
|
||||
block.shield-projector.name = Shield Projector
|
||||
block.large-shield-projector.name = Large Shield Projector
|
||||
block.armored-duct.name = Armored Duct
|
||||
block.overflow-duct.name = Overflow Duct
|
||||
block.duct-unloader.name = Duct Unloader
|
||||
block.surge-conveyor.name = Surge Conveyor
|
||||
block.surge-router.name = Surge Router
|
||||
block.unit-cargo-loader.name = Unit Cargo Loader
|
||||
block.unit-cargo-unload-point.name = Unit Cargo Unload Point
|
||||
block.reinforced-pump.name = Reinforced Pump
|
||||
block.reinforced-conduit.name = Reinforced Conduit
|
||||
block.reinforced-liquid-junction.name = Reinforced Liquid Junction
|
||||
block.reinforced-bridge-conduit.name = Reinforced Bridge Conduit
|
||||
block.reinforced-liquid-router.name = Reinforced Liquid Router
|
||||
block.reinforced-liquid-container.name = Reinforced Liquid Container
|
||||
block.reinforced-liquid-tank.name = Reinforced Liquid Tank
|
||||
block.beam-node.name = Beam Node
|
||||
block.beam-tower.name = Beam Tower
|
||||
block.beam-link.name = Beam Link
|
||||
block.turbine-condenser.name = Turbine Condenser
|
||||
block.chemical-combustion-chamber.name = Chemical Combustion Chamber
|
||||
block.pyrolysis-generator.name = Pyrolysis Generator
|
||||
block.vent-condenser.name = Vent Condenser
|
||||
block.cliff-crusher.name = Cliff Crusher
|
||||
block.plasma-bore.name = Plasma Bore
|
||||
block.large-plasma-bore.name = Large Plasma Bore
|
||||
block.impact-drill.name = Impact Drill
|
||||
block.eruption-drill.name = Eruption Drill
|
||||
block.core-bastion.name = Core Bastion
|
||||
block.core-citadel.name = Core Citadel
|
||||
block.core-acropolis.name = Core Acropolis
|
||||
block.reinforced-container.name = Reinforced Container
|
||||
block.reinforced-vault.name = Reinforced Vault
|
||||
block.build-tower.name = Menara Pembangunan
|
||||
block.regen-projector.name = Proyektor Penyembuhan
|
||||
block.shield-projector.name = Proyektor Pelindung
|
||||
block.large-shield-projector.name = Proyektor Pelindung Besar
|
||||
block.armored-duct.name = Pipa berlapis baja
|
||||
block.overflow-duct.name = Pipa Luapan
|
||||
block.duct-unloader.name = Pipa Pembongkar Muatan
|
||||
block.surge-conveyor.name = Konveyor Surge
|
||||
block.surge-router.name = Pengarah Surge
|
||||
block.unit-cargo-loader.name = Pemuat Kargo Unit
|
||||
block.unit-cargo-unload-point.name = Titik Pembongkaran Kargo Unit
|
||||
block.reinforced-pump.name = Pompa yang Diperkuat
|
||||
block.reinforced-conduit.name = Saluran yang Diperkuat
|
||||
block.reinforced-liquid-junction.name = Persimpangan Cairan yang Diperkuat
|
||||
block.reinforced-bridge-conduit.name = Saluran Jembatan yang Diperkuat
|
||||
block.reinforced-liquid-router.name = Pengarah Cairan yang Diperkuat
|
||||
block.reinforced-liquid-container.name = Kontainer Cairan yang Diperkuatkan
|
||||
block.reinforced-liquid-tank.name = Tangki Cairan yang Diperkuatkan
|
||||
block.beam-node.name = Simpul Sinar
|
||||
block.beam-tower.name = Menara Sinar
|
||||
block.beam-link.name = Tautan Sinar
|
||||
block.turbine-condenser.name = Kondensor Turbin
|
||||
block.chemical-combustion-chamber.name = Ruang Pembakaran Kimia
|
||||
block.pyrolysis-generator.name = Generator Pirolisis
|
||||
block.vent-condenser.name = Kondensor Ventilasi
|
||||
block.cliff-crusher.name = Penghancur Tebing
|
||||
block.plasma-bore.name = Bor Plasma
|
||||
block.large-plasma-bore.name = Bor Plasma Besar
|
||||
block.impact-drill.name = Bor Tumbukan
|
||||
block.eruption-drill.name = Bor Erupsi
|
||||
block.core-bastion.name = Inti: Bastion
|
||||
block.core-citadel.name = Inti: Citadel
|
||||
block.core-acropolis.name = Inti: Acropolis
|
||||
block.reinforced-container.name = Kontainer yang Diperkuat
|
||||
block.reinforced-vault.name = Gudang yang Diperkuat
|
||||
block.breach.name = Breach
|
||||
block.sublimate.name = Sublimate
|
||||
block.titan.name = Titan
|
||||
block.disperse.name = Disperse
|
||||
block.fabricator.name = Fabricator
|
||||
block.tank-reconstructor.name = Tank Reconstructor
|
||||
block.mech-reconstructor.name = Mech Reconstructor
|
||||
block.ship-reconstructor.name = Ship Reconstructor
|
||||
block.tank-assembler.name = Tank Assembler
|
||||
block.ship-assembler.name = Ship Assembler
|
||||
block.mech-assembler.name = Mech Assembler
|
||||
block.reinforced-payload-conveyor.name = Reinforced Payload Conveyor
|
||||
block.reinforced-payload-router.name = Reinforced Payload Router
|
||||
block.payload-mass-driver.name = Payload Mass Driver
|
||||
block.small-deconstructor.name = Small Deconstructor
|
||||
block.canvas.name = Canvas
|
||||
block.world-processor.name = World Processor
|
||||
block.world-cell.name = World Cell
|
||||
block.shield-breaker.name = Shield Breaker (temp name/sprite)
|
||||
block.tank-fabricator.name = Tank Fabricator
|
||||
block.mech-fabricator.name = Mech Fabricator
|
||||
block.ship-fabricator.name = Ship Fabricator
|
||||
block.refabricator.name = Refabricator
|
||||
block.prime-refabricator.name = Prime Refabricator
|
||||
block.unit-repair-tower.name = Unit Repair Tower
|
||||
block.diffuse.name = Diffuse
|
||||
block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.fabricator.name = Fabrikator
|
||||
block.tank-reconstructor.name = Rekonstruksi Tank
|
||||
block.mech-reconstructor.name = Rekonstruksi Mech
|
||||
block.ship-reconstructor.name = Rekonstruksi Kapal
|
||||
block.tank-assembler.name = Perakitan Tank
|
||||
block.ship-assembler.name = Perakitan Kapal
|
||||
block.mech-assembler.name = Perakitan Mech
|
||||
block.reinforced-payload-conveyor.name = Konveyor Muatan yang Diperkuat
|
||||
block.reinforced-payload-router.name = Pengarah Muatan yang Diperkuat
|
||||
block.payload-mass-driver.name = Penggerak Massal Muatan
|
||||
block.small-deconstructor.name = Dekonstruktor Kecil
|
||||
block.canvas.name = Kanvas
|
||||
block.world-processor.name = Prosessor Dunia
|
||||
block.world-cell.name = Sel Dunia
|
||||
block.shield-breaker.name = Penghancur Pelindung (nama/sprite sementara)
|
||||
block.tank-fabricator.name = Fabrikator Tank
|
||||
block.mech-fabricator.name = Fabrikator Mech
|
||||
block.ship-fabricator.name = Fabrikator Kapal
|
||||
block.refabricator.name = Refabrikator
|
||||
block.prime-refabricator.name = Refabrikator Perdana
|
||||
block.unit-repair-tower.name = Menara Perbaikan Unit
|
||||
block.diffuse.name = Membaur
|
||||
block.basic-assembler-module.name = Modul Perakitan Dasar
|
||||
unit.stell.name = Stell
|
||||
unit.locus.name = Locus
|
||||
unit.vanquish.name = Vanquish
|
||||
@@ -2031,14 +2031,14 @@ unit.evoke.name = Evoke
|
||||
unit.incite.name = Incite
|
||||
unit.emanate.name = Emanate
|
||||
unit.manifold.name = Manifold
|
||||
unit.assembly-drone.name = Assembly Drone
|
||||
unit.effect-drone.name = Effect Drone
|
||||
unit.assembly-drone.name = Drone Perakit
|
||||
unit.effect-drone.name = Drone Efek
|
||||
unit.precept.name = Precept
|
||||
unit.merui.name = Merui
|
||||
unit.anthicus.name = Anthicus
|
||||
unit.elude.name = Elude
|
||||
unit.obviate.name = Obviate
|
||||
sector.two.name = Two
|
||||
sector.three.name = Three
|
||||
sector.four.name = Four
|
||||
sector.five.name = Five
|
||||
sector.two.name = Dua
|
||||
sector.three.name = Tiga
|
||||
sector.four.name = Empat
|
||||
sector.five.name = Lima
|
||||
Reference in New Issue
Block a user