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This commit is contained in:
@@ -76,13 +76,13 @@ schematic.tagdelconfirm = Hapus tanda ini sepenuhnya?
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schematic.tagexists = Tanda ini sudah ada.
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schematic.tagexists = Tanda ini sudah ada.
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stats = Statistik
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stats = Statistik
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stats.wave = Waves Defeated
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stats.wave = Gelombang Terkalahkan
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stats.unitsCreated = Units Created
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stats.unitsCreated = Unit Terbentuk
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stats.enemiesDestroyed = Enemies Destroyed
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stats.enemiesDestroyed = Musuh Terhancurkan
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stats.built = Buildings Built
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stats.built = Jumlah Blok yang Dibangun
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stats.destroyed = Buildings Destroyed
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stats.destroyed = Jumlah Blok Dihancurkan Musuh
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stats.deconstructed = Buildings Deconstructed
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stats.deconstructed = Jumlah Blok Dihancurkan Pemain
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stats.playtime = Time Played
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stats.playtime = Waktu Bermain
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globalitems = [accent]Bahan Keseluruhan
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globalitems = [accent]Bahan Keseluruhan
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map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
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map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
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@@ -139,7 +139,7 @@ mod.disable = Aktif
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mod.content = Konten:
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mod.content = Konten:
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mod.delete.error = Tidak dapat menghapus mod. File mungkin sedang digunakan.
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mod.delete.error = Tidak dapat menghapus mod. File mungkin sedang digunakan.
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mod.requiresversion = [scarlet]Versi permainan minimal yang dibutuhkan: [accent]{0}
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mod.requiresversion = [scarlet]Versi permainan minimal yang dibutuhkan: [accent]{0}
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mod.outdatedv7 = [scarlet]Incompatible with V7 (no minGameVersion: 136)
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mod.outdatedv7 = [scarlet]Tidak kompatibel dengan V7 (tidak ada minGameVersion: 136)
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mod.missingdependencies = [scarlet]Ketergantungan hilang: {0}
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mod.missingdependencies = [scarlet]Ketergantungan hilang: {0}
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mod.erroredcontent = [scarlet]Konten Mengalami Kesalahan
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mod.erroredcontent = [scarlet]Konten Mengalami Kesalahan
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mod.errors = Kesalahan terjadi disaat memuat konten.
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mod.errors = Kesalahan terjadi disaat memuat konten.
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@@ -170,8 +170,8 @@ unlocked = Konten baru terbuka!
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available = Penelitian baru tersedia!
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available = Penelitian baru tersedia!
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unlock.incampaign = < Buka dalam kampanye untuk detail lebih lanjut >
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unlock.incampaign = < Buka dalam kampanye untuk detail lebih lanjut >
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completed = [accent]Terselesaikan
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completed = [accent]Terselesaikan
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techtree = Cabang Teknologi
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techtree = Pohon Teknologi
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techtree.select = Tech Tree Selection
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techtree.select = Pemilihan Pohon Teknologi
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techtree.serpulo = Serpulo
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techtree.serpulo = Serpulo
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techtree.erekir = Erekir
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techtree.erekir = Erekir
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research.load = Muat
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research.load = Muat
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@@ -360,7 +360,7 @@ map.publish.confirm = Apakah Anda yakin untuk menerbitkan peta ini?\n\n[lightgra
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workshop.menu = Pilih apa yang Anda ingin lakukan dengan item ini.
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workshop.menu = Pilih apa yang Anda ingin lakukan dengan item ini.
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workshop.info = Informasi item
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workshop.info = Informasi item
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changelog = Catatan Pembaruan (opsional):
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changelog = Catatan Pembaruan (opsional):
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updatedesc = Overwrite Title & Description
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updatedesc = Timpa Judul & Deskripsi
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eula = EULA Steam
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eula = EULA Steam
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missing = Item ini telah dihapus atau dipindah.\n[lightgray]Daftar Workshop sekarang telah tidak terhubung secara otomatis.
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missing = Item ini telah dihapus atau dipindah.\n[lightgray]Daftar Workshop sekarang telah tidak terhubung secara otomatis.
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publishing = [accent]Menerbitkan...
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publishing = [accent]Menerbitkan...
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@@ -368,8 +368,8 @@ publish.confirm = Apakah Anda yakin untuk menerbitkan ini?\n\n[lightgray]Pastika
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publish.error = Terjadi kesalahan saat menerbitkan item: {0}
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publish.error = Terjadi kesalahan saat menerbitkan item: {0}
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steam.error = Gagal untuk menjalankan layanan Steam.\nKesalahan: {0}
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steam.error = Gagal untuk menjalankan layanan Steam.\nKesalahan: {0}
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editor.planet = Planet:
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editor.planet = Planet:
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editor.sector = Sector:
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editor.sector = Sektor:
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editor.seed = Seed:
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editor.seed = Benih:
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editor.cliffs = Dinding Ke Jurang
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editor.cliffs = Dinding Ke Jurang
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editor.brush = Kuas
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editor.brush = Kuas
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@@ -384,7 +384,7 @@ editor.waves = Gelombang:
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editor.rules = Peraturan:
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editor.rules = Peraturan:
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editor.generation = Generasi:
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editor.generation = Generasi:
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editor.ingame = Sunting dalam Permainan
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editor.ingame = Sunting dalam Permainan
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editor.playtest = Playtest
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editor.playtest = Tes Bermain
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editor.publish.workshop = Terbitkan di Workshop
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editor.publish.workshop = Terbitkan di Workshop
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editor.newmap = Peta Baru
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editor.newmap = Peta Baru
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editor.center = Pusat
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editor.center = Pusat
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@@ -404,10 +404,10 @@ waves.health = health: {0}%
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waves.perspawn = per muncul
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waves.perspawn = per muncul
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waves.shields = perisai/gelombang
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waves.shields = perisai/gelombang
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waves.to = sampai
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waves.to = sampai
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waves.spawn = spawn:
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waves.spawn = muncul:
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waves.spawn.all = <all>
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waves.spawn.all = <semua>
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waves.spawn.select = Spawn Select
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waves.spawn.select = Pilih tempat Muncul
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waves.spawn.none = [scarlet]no spawns found in map
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waves.spawn.none = [scarlet]tidak ada tempat muncul di peta
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waves.max = unit maks
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waves.max = unit maks
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waves.guardian = Penjaga
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waves.guardian = Penjaga
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waves.preview = Pratinjau
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waves.preview = Pratinjau
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@@ -449,7 +449,7 @@ editor.update = Perbaruan
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editor.randomize = Acak
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editor.randomize = Acak
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editor.apply = Terapkan
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editor.apply = Terapkan
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editor.generate = Generasi
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editor.generate = Generasi
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editor.sectorgenerate = Sector Generate
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editor.sectorgenerate = Generasi Sektor
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editor.resize = Ubah Ukuran
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editor.resize = Ubah Ukuran
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editor.loadmap = Memuat Peta
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editor.loadmap = Memuat Peta
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editor.savemap = Simpan Peta
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editor.savemap = Simpan Peta
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@@ -493,8 +493,8 @@ toolmode.fillteams = Isi Tim
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toolmode.fillteams.description = Mengisi tim bukannya blok.
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toolmode.fillteams.description = Mengisi tim bukannya blok.
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toolmode.drawteams = Gambar Tim
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toolmode.drawteams = Gambar Tim
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toolmode.drawteams.description = Menggambar tim bukannya blok.
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toolmode.drawteams.description = Menggambar tim bukannya blok.
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toolmode.underliquid = Under Liquids
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toolmode.underliquid = Di Bawah Cairan
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toolmode.underliquid.description = Draw floors under liquid tiles.
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toolmode.underliquid.description = Gambarlah lantai di bawah ubin cair.
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filters.empty = [lightgray]Tidak ada filter! Tambahkan dengan tombol dibawah.
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filters.empty = [lightgray]Tidak ada filter! Tambahkan dengan tombol dibawah.
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@@ -523,7 +523,7 @@ filter.option.circle-scale = Ukuran Lingkaran
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filter.option.octaves = Oktaf
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filter.option.octaves = Oktaf
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filter.option.falloff = Kemerosotan
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filter.option.falloff = Kemerosotan
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filter.option.angle = Sudut
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filter.option.angle = Sudut
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filter.option.tilt = Tilt
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filter.option.tilt = Miring
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filter.option.rotate = Putar
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filter.option.rotate = Putar
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filter.option.amount = Jumlah
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filter.option.amount = Jumlah
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filter.option.block = Blok
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filter.option.block = Blok
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@@ -566,33 +566,33 @@ requirement.core = Hancurkan inti musuh dalam {0}
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requirement.research = Kembangkan {0}
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requirement.research = Kembangkan {0}
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requirement.produce = Produksi {0}
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requirement.produce = Produksi {0}
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requirement.capture = Kuasai {0}
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requirement.capture = Kuasai {0}
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requirement.onplanet = Control Sector On {0}
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requirement.onplanet = Kontrol Sektor di {0}
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requirement.onsector = Land On Sector: {0}
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requirement.onsector = Mendarat di Sektor: {0}
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launch.text = Luncurkan
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launch.text = Luncurkan
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research.multiplayer = Hanya host yang dapat meneliti barang.
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research.multiplayer = Hanya host yang dapat meneliti barang.
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map.multiplayer = Hanya host yang dapat melihat sektor.
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map.multiplayer = Hanya host yang dapat melihat sektor.
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uncover = Buka
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uncover = Buka
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configure = Konfigurasi Muatan
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configure = Konfigurasi Muatan
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objective.research = [accent]Research:\n[]{0}[lightgray]{1}
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objective.research = [accent]Riset:\n[]{0}[lightgray]{1}
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objective.produce = [accent]Obtain:\n[]{0}[lightgray]{1}
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objective.produce = [accent]Memperoleh:\n[]{0}[lightgray]{1}
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objective.destroyblock = [accent]Destroy:\n[]{0}[lightgray]{1}
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objective.destroyblock = [accent]Hancurkan:\n[]{0}[lightgray]{1}
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objective.destroyblocks = [accent]Destroy: [lightgray]{0}[white]/{1}\n{2}[lightgray]{3}
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objective.destroyblocks = [accent]Hancurkan: [lightgray]{0}[white]/{1}\n{2}[lightgray]{3}
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objective.item = [accent]Obtain: [][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
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objective.item = [accent]Memperoleh: [][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
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objective.coreitem = [accent]Move into Core:\n[][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
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objective.coreitem = [accent]Pindahkan ke Inti:\n[][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
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objective.build = [accent]Build: [][lightgray]{0}[]x\n{1}[lightgray]{2}
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objective.build = [accent]Bangun: [][lightgray]{0}[]x\n{1}[lightgray]{2}
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objective.buildunit = [accent]Build Unit: [][lightgray]{0}[]x\n{1}[lightgray]{2}
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objective.buildunit = [accent]Build Unit: [][lightgray]{0}[]x\n{1}[lightgray]{2}
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objective.destroyunits = [accent]Destroy: [][lightgray]{0}[]x Units
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objective.destroyunits = [accent]Hancurkan: [][lightgray]{0}[]x Units
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objective.enemiesapproaching = [accent]Enemies approaching in [lightgray]{0}[]
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objective.enemiesapproaching = [accent]Musuh akan datang pada [lightgray]{0}[]
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objective.destroycore = [accent]Destroy Enemy Core
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objective.destroycore = [accent]Hancurkan Inti Musuh
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objective.command = [accent]Command Units
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objective.command = [accent]Command Units
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objective.nuclearlaunch = [accent]⚠ Nuclear launch detected: [lightgray]{0}
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objective.nuclearlaunch = [accent]⚠ Terdeteksi peluncuran nuklir: [lightgray]{0}
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announce.nuclearstrike = [red]⚠ NUCLEAR STRIKE INBOUND ⚠
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announce.nuclearstrike = [red]⚠ SERANGAN NUKLIR ⚠
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loadout = Muatan
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loadout = Muatan
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resources = Sumber Daya
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resources = Sumber Daya
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resources.max = Max
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resources.max = Max
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bannedblocks = Balok yang Dilarang
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bannedblocks = Balok yang Dilarang
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objectives = Objectives
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objectives = Tujuan
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bannedunits = Unit yang Dilarang
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bannedunits = Unit yang Dilarang
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addall = Tambah Semua
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addall = Tambah Semua
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launch.from = Meluncurkan Dari: [accent]{0}
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launch.from = Meluncurkan Dari: [accent]{0}
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@@ -641,7 +641,7 @@ sectors.underattack = [scarlet]Dalam Serangan! [accent]Kerusakan sebesar {0}%
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sectors.underattack.nodamage = [scarlet]Uncaptured
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sectors.underattack.nodamage = [scarlet]Uncaptured
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sectors.survives = [accent]Bertahan sebanyak {0} gelombang
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sectors.survives = [accent]Bertahan sebanyak {0} gelombang
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sectors.go = Mulai
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sectors.go = Mulai
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sector.abandon = Abandon
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sector.abandon = Tinggalkan
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sector.abandon.confirm = This sector's core(s) will self-destruct.\nContinue?
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sector.abandon.confirm = This sector's core(s) will self-destruct.\nContinue?
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sector.curcapture = Sektor Dikuasai
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sector.curcapture = Sektor Dikuasai
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sector.curlost = Sektor Gagal Bertahan
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sector.curlost = Sektor Gagal Bertahan
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@@ -651,9 +651,9 @@ sector.lost = Sektor [accent]{0}[white] telah dihancurkan!
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#note: the missing space in the line below is intentional
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#note: the missing space in the line below is intentional
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sector.captured = Sektor [accent]{0}[white]ditaklukkan!
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sector.captured = Sektor [accent]{0}[white]ditaklukkan!
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sector.changeicon = Ubah Ikon
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sector.changeicon = Ubah Ikon
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sector.noswitch.title = Unable to Switch Sectors
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sector.noswitch.title = Tidak Dapat beralih Sektor
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sector.noswitch = You may not switch sectors while an existing sector is under attack.\n\nSector: [accent]{0}[] on [accent]{1}[]
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sector.noswitch = Andak tidak boleh berpindah sektor jika sektor yang ada sedang serang.\n\Sektor: [accent]{0}[] di [accent]{1}[]
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sector.view = View Sector
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sector.view = Lihat Sektor
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threat.low = Rendah
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threat.low = Rendah
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threat.medium = Sedang
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threat.medium = Sedang
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@@ -702,9 +702,9 @@ sector.windsweptIslands.description = Jauh dari pantai terdapat sekumpulan pulau
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sector.extractionOutpost.description = Sebuah pos jarak jauh, dibangun musuh untuk meluncurkan sumber daya ke sektor yang lain.\n\nTeknologi tarnsportasi antar sektor dapat memudahkan untuk menaklukan lebih banyak sektor. Hancurkan basis itu. Pelajari Alas Peluncur mereka.
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sector.extractionOutpost.description = Sebuah pos jarak jauh, dibangun musuh untuk meluncurkan sumber daya ke sektor yang lain.\n\nTeknologi tarnsportasi antar sektor dapat memudahkan untuk menaklukan lebih banyak sektor. Hancurkan basis itu. Pelajari Alas Peluncur mereka.
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sector.impact0078.description = Di sini terletak sisa-sisa pesawat antarbintang yang pertama kali memasuki sistem ini.\n\nSelamatkan apapun yang ada dari sisa-sisa pesawat. Pelajari teknologi apa pun yang utuh.
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sector.impact0078.description = Di sini terletak sisa-sisa pesawat antarbintang yang pertama kali memasuki sistem ini.\n\nSelamatkan apapun yang ada dari sisa-sisa pesawat. Pelajari teknologi apa pun yang utuh.
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sector.planetaryTerminal.description = Target terakhir.\n\nBasis pantai ini memiliki struktur yang dapat meluncurkan inti ke planet disekitarnya. Memiliki pertahanan yang sangat bagus.\n\nProduksi unit laut. Hancurkan musuh secepat mungkin. Pelajari struktur peluncuran mereka.
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sector.planetaryTerminal.description = Target terakhir.\n\nBasis pantai ini memiliki struktur yang dapat meluncurkan inti ke planet disekitarnya. Memiliki pertahanan yang sangat bagus.\n\nProduksi unit laut. Hancurkan musuh secepat mungkin. Pelajari struktur peluncuran mereka.
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sector.onset.name = The Onset
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sector.onset.name = Pemulaan
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.onset.description = Sektor tutorial. Tujuan ini belum dibuat. Tunggu informasi selanjutnya.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.two.description = Musuh dilindungi oleh perisai. Modul pemutus pelindung eksperimental telah terdeteksi di sektor ini.\nTemukan struktur ini. Pasokan dengan amunisi tungsten dan hancurkan markas musuh.
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status.burning.name = Membakar
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status.burning.name = Membakar
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status.freezing.name = Membeku
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status.freezing.name = Membeku
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@@ -757,7 +757,7 @@ stat.showinmap = <muat peta untuk lihat>
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stat.description = Kegunaan
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stat.description = Kegunaan
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stat.input = Masukan
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stat.input = Masukan
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stat.output = Pengeluaran
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stat.output = Pengeluaran
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stat.maxefficiency = Max Efficiency
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stat.maxefficiency = Efisiensi Maks
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stat.booster = Pendorong
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stat.booster = Pendorong
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stat.tiles = Kotak yang dibutuhkan
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stat.tiles = Kotak yang dibutuhkan
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stat.affinities = Kecocokan
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stat.affinities = Kecocokan
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@@ -829,7 +829,7 @@ stat.speedmultiplier = Penggandaan Kecepatan
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stat.reloadmultiplier = Penggandaan Isi Ulang
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stat.reloadmultiplier = Penggandaan Isi Ulang
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stat.buildspeedmultiplier = Penggandaan Kecepatan Membangun
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stat.buildspeedmultiplier = Penggandaan Kecepatan Membangun
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stat.reactive = Reaktif
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stat.reactive = Reaktif
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stat.immunities = Immunities
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stat.immunities = Kekebalan
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stat.healing = Menyembuhkan
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stat.healing = Menyembuhkan
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ability.forcefield = Bidang Kekuatan
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ability.forcefield = Bidang Kekuatan
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@@ -839,13 +839,13 @@ ability.unitspawn = {0} Pabrik
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ability.shieldregenfield = Bidang Regenerasi Perisai
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ability.shieldregenfield = Bidang Regenerasi Perisai
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ability.movelightning = Pergerakan Petir
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ability.movelightning = Pergerakan Petir
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ability.energyfield = Bidang Tenaga: [accent]{0}[] kerusakan ~ [accent]{1}[] blok / [accent]{2}[] target
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ability.energyfield = Bidang Tenaga: [accent]{0}[] kerusakan ~ [accent]{1}[] blok / [accent]{2}[] target
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bar.onlycoredeposit = Only Core Depositing Allowed
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bar.onlycoredeposit = Hanya Penyetoran Inti yang Diizinkan
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bar.drilltierreq = Membutuhkan Bor yang Lebih Baik
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bar.drilltierreq = Membutuhkan Bor yang Lebih Baik
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bar.noresources = Sumber Daya Tidak Ditemukan
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bar.noresources = Sumber Daya Tidak Ditemukan
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bar.corereq = Memerlukan Inti Dasar
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bar.corereq = Memerlukan Inti Dasar
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bar.corefloor = Core Zone Tile Required
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bar.corefloor = Ubin Zona inti dibutuhkan
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bar.cargounitcap = Cargo Unit Cap Reached
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bar.cargounitcap = Kapasitas kargo unit melebihi batas
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bar.drillspeed = Kecepatan Bor: {0}/s
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bar.drillspeed = Kecepatan Bor: {0}/s
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bar.pumpspeed = Kecepatan Pompa: {0}/s
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bar.pumpspeed = Kecepatan Pompa: {0}/s
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bar.efficiency = Daya Guna: {0}%
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bar.efficiency = Daya Guna: {0}%
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@@ -860,12 +860,12 @@ bar.capacity = Kapasitas: {0}
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bar.unitcap = {0} {1}/{2}
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bar.unitcap = {0} {1}/{2}
|
||||||
bar.liquid = Zat Cair
|
bar.liquid = Zat Cair
|
||||||
bar.heat = Panas
|
bar.heat = Panas
|
||||||
bar.heatamount = Heat: {0}
|
bar.heatamount = Panas: {0}
|
||||||
bar.heatpercent = Heat: {0} ({1}%)
|
bar.heatpercent = Panas: {0} ({1}%)
|
||||||
bar.power = Tenaga
|
bar.power = Tenaga
|
||||||
bar.progress = Perkembangan Pembangunan
|
bar.progress = Perkembangan Pembangunan
|
||||||
bar.loadprogress = Progress
|
bar.loadprogress = Kemajuan
|
||||||
bar.launchcooldown = Launch Cooldown
|
bar.launchcooldown = Pendinginan Peluncuran
|
||||||
bar.input = Masukan
|
bar.input = Masukan
|
||||||
bar.output = Keluaran
|
bar.output = Keluaran
|
||||||
bar.strength = [stat]{0}[lightgray]x penguatan
|
bar.strength = [stat]{0}[lightgray]x penguatan
|
||||||
@@ -876,7 +876,7 @@ bullet.damage = [stat]{0}[lightgray] kekuatan (dmg)
|
|||||||
bullet.splashdamage = [stat]{0}[lightgray] kekuatan percikan~[stat] {1}[lightgray] kotak
|
bullet.splashdamage = [stat]{0}[lightgray] kekuatan percikan~[stat] {1}[lightgray] kotak
|
||||||
bullet.incendiary = [stat]membakar
|
bullet.incendiary = [stat]membakar
|
||||||
bullet.homing = [stat]mengejar
|
bullet.homing = [stat]mengejar
|
||||||
bullet.armorpierce = [stat]armor piercing
|
bullet.armorpierce = [stat]menembus baju besi
|
||||||
bullet.frags = [stat]{0}[lightgray]x pecahan:
|
bullet.frags = [stat]{0}[lightgray]x pecahan:
|
||||||
bullet.lightning = [stat]{0}[lightgray]x petir ~ [stat]{1}[lightgray] kerusakan
|
bullet.lightning = [stat]{0}[lightgray]x petir ~ [stat]{1}[lightgray] kerusakan
|
||||||
bullet.buildingdamage = [stat]{0}%[lightgray] kerusakan bangunan
|
bullet.buildingdamage = [stat]{0}%[lightgray] kerusakan bangunan
|
||||||
@@ -887,7 +887,7 @@ bullet.healpercent = [stat]{0}[lightgray]% menyembuhkan
|
|||||||
bullet.healamount = [stat]{0}[lightgray] direct repair
|
bullet.healamount = [stat]{0}[lightgray] direct repair
|
||||||
bullet.multiplier = [stat]{0}[lightgray]x penggandaan amunisi
|
bullet.multiplier = [stat]{0}[lightgray]x penggandaan amunisi
|
||||||
bullet.reload = [stat]{0}[lightgray]x laju tembakan
|
bullet.reload = [stat]{0}[lightgray]x laju tembakan
|
||||||
bullet.range = [stat]{0}[lightgray] tiles range
|
bullet.range = [stat]{0}[lightgray] jarak ubin
|
||||||
|
|
||||||
unit.blocks = blok
|
unit.blocks = blok
|
||||||
unit.blockssquared = blok²
|
unit.blockssquared = blok²
|
||||||
@@ -929,7 +929,7 @@ setting.logichints.name = Petunjuk Logika
|
|||||||
setting.backgroundpause.name = Jeda di Latar
|
setting.backgroundpause.name = Jeda di Latar
|
||||||
setting.buildautopause.name = Jeda Otomatis saat Membangun
|
setting.buildautopause.name = Jeda Otomatis saat Membangun
|
||||||
setting.doubletapmine.name = Dua-kali Sentuh untuk Menambang
|
setting.doubletapmine.name = Dua-kali Sentuh untuk Menambang
|
||||||
setting.commandmodehold.name = Hold For Command Mode
|
setting.commandmodehold.name = Tahan Untuk Mode Perintah
|
||||||
setting.modcrashdisable.name = Matikan Mod Ketika Ada Masalah Saat Memulai Permainan
|
setting.modcrashdisable.name = Matikan Mod Ketika Ada Masalah Saat Memulai Permainan
|
||||||
setting.animatedwater.name = Animasi Perairan
|
setting.animatedwater.name = Animasi Perairan
|
||||||
setting.animatedshields.name = Animasi Perisai
|
setting.animatedshields.name = Animasi Perisai
|
||||||
@@ -951,8 +951,8 @@ setting.difficulty.hard = Susah
|
|||||||
setting.difficulty.insane = Sangat sulit
|
setting.difficulty.insane = Sangat sulit
|
||||||
setting.difficulty.name = Tingkat Kesulitan:
|
setting.difficulty.name = Tingkat Kesulitan:
|
||||||
setting.screenshake.name = Layar Getar
|
setting.screenshake.name = Layar Getar
|
||||||
setting.bloomintensity.name = Bloom Intensity
|
setting.bloomintensity.name = Intensitas Bloom
|
||||||
setting.bloomblur.name = Bloom Blur
|
setting.bloomblur.name = Blur Bloom
|
||||||
setting.effects.name = Munculkan Efek
|
setting.effects.name = Munculkan Efek
|
||||||
setting.destroyedblocks.name = Tunjukkan Blok yang Telah Hancur
|
setting.destroyedblocks.name = Tunjukkan Blok yang Telah Hancur
|
||||||
setting.blockstatus.name = Tunjukan Status Blok
|
setting.blockstatus.name = Tunjukan Status Blok
|
||||||
@@ -1015,7 +1015,7 @@ keybind.move_y.name = Pindah Y
|
|||||||
keybind.mouse_move.name = Ikuti Mouse
|
keybind.mouse_move.name = Ikuti Mouse
|
||||||
keybind.pan.name = Tampilan Geser
|
keybind.pan.name = Tampilan Geser
|
||||||
keybind.boost.name = Dorongan
|
keybind.boost.name = Dorongan
|
||||||
keybind.command_mode.name = Command Mode
|
keybind.command_mode.name = Mode Perintah
|
||||||
keybind.schematic_select.name = Pilih Daerah
|
keybind.schematic_select.name = Pilih Daerah
|
||||||
keybind.schematic_menu.name = Menu Skema
|
keybind.schematic_menu.name = Menu Skema
|
||||||
keybind.schematic_flip_x.name = Balik Skema X
|
keybind.schematic_flip_x.name = Balik Skema X
|
||||||
@@ -1078,17 +1078,17 @@ mode.attack.description = Hancurkan markas musuh. Membutuhkan inti merah di dala
|
|||||||
mode.custom = Pengaturan Modifikasi
|
mode.custom = Pengaturan Modifikasi
|
||||||
|
|
||||||
rules.infiniteresources = Sumber Daya Tak Terbatas
|
rules.infiniteresources = Sumber Daya Tak Terbatas
|
||||||
rules.onlydepositcore = Only Allow Core Depositing
|
rules.onlydepositcore = Hanya Izinkan Penyetoran Inti
|
||||||
rules.reactorexplosions = Ledakan Reaktor
|
rules.reactorexplosions = Ledakan Reaktor
|
||||||
rules.coreincinerates = Penghangusan Luapan Inti
|
rules.coreincinerates = Penghangusan Luapan Inti
|
||||||
rules.disableworldprocessors = Disable World Processors
|
rules.disableworldprocessors = Nonaktifkan Prosesor Dunia
|
||||||
rules.schematic = Bagan Diperbolehkan
|
rules.schematic = Bagan Diperbolehkan
|
||||||
rules.wavetimer = Pengaturan Waktu Gelombang
|
rules.wavetimer = Pengaturan Waktu Gelombang
|
||||||
rules.waves = Gelombang
|
rules.waves = Gelombang
|
||||||
rules.attack = Mode Penyerangan
|
rules.attack = Mode Penyerangan
|
||||||
rules.rtsai = RTS AI
|
rules.rtsai = RTS AI
|
||||||
rules.rtsminsquadsize = Min Squad Size
|
rules.rtsminsquadsize = Ukuran Squad Minimum
|
||||||
rules.rtsminattackweight = Min Attack Weight
|
rules.rtsminattackweight = Berat Serangan Minimum
|
||||||
rules.cleanupdeadteams = Bersihkan Bangunan Tim yang Kalah (PvP)
|
rules.cleanupdeadteams = Bersihkan Bangunan Tim yang Kalah (PvP)
|
||||||
rules.corecapture = Tangkap Inti Saat Kehancuran
|
rules.corecapture = Tangkap Inti Saat Kehancuran
|
||||||
rules.polygoncoreprotection = Poligon Pelindung Inti
|
rules.polygoncoreprotection = Poligon Pelindung Inti
|
||||||
@@ -1101,7 +1101,7 @@ rules.unithealthmultiplier = Penggandaan Darah Unit
|
|||||||
rules.unitdamagemultiplier = Penggandaan Kekuatan Unit
|
rules.unitdamagemultiplier = Penggandaan Kekuatan Unit
|
||||||
rules.unitcapvariable = Inti Memengaruhi Batas Unit
|
rules.unitcapvariable = Inti Memengaruhi Batas Unit
|
||||||
rules.unitcap = Batas Unit Dasar
|
rules.unitcap = Batas Unit Dasar
|
||||||
rules.limitarea = Limit Map Area
|
rules.limitarea = Batas Area Peta
|
||||||
rules.enemycorebuildradius = Dilarang Membangun Radius Inti Musuh :[lightgray] (blok)
|
rules.enemycorebuildradius = Dilarang Membangun Radius Inti Musuh :[lightgray] (blok)
|
||||||
rules.wavespacing = Jarak Gelombang:[lightgray] (detik)
|
rules.wavespacing = Jarak Gelombang:[lightgray] (detik)
|
||||||
rules.initialwavespacing = Initial Wave Spacing:[lightgray] (sec)
|
rules.initialwavespacing = Initial Wave Spacing:[lightgray] (sec)
|
||||||
@@ -1124,7 +1124,7 @@ rules.title.planet = Planet
|
|||||||
rules.lighting = Penerangan
|
rules.lighting = Penerangan
|
||||||
rules.fog = Fog of War
|
rules.fog = Fog of War
|
||||||
rules.fire = Api
|
rules.fire = Api
|
||||||
rules.anyenv = <Any>
|
rules.anyenv = <apapun>
|
||||||
rules.explosions = Kekuatan Ledakan Blok/Unit
|
rules.explosions = Kekuatan Ledakan Blok/Unit
|
||||||
rules.ambientlight = Sinar Disekeliling
|
rules.ambientlight = Sinar Disekeliling
|
||||||
rules.weather = Cuaca
|
rules.weather = Cuaca
|
||||||
@@ -1138,7 +1138,7 @@ content.unit.name = Unit
|
|||||||
content.block.name = Blok
|
content.block.name = Blok
|
||||||
content.status.name = Status Efek
|
content.status.name = Status Efek
|
||||||
content.sector.name = Sektor
|
content.sector.name = Sektor
|
||||||
content.team.name = Factions
|
content.team.name = Fraksi
|
||||||
wallore = (Wall)
|
wallore = (Wall)
|
||||||
|
|
||||||
item.copper.name = Tembaga
|
item.copper.name = Tembaga
|
||||||
@@ -1158,23 +1158,23 @@ item.pyratite.name = Pyratit
|
|||||||
item.metaglass.name = Metaglass
|
item.metaglass.name = Metaglass
|
||||||
item.scrap.name = Rongsokan
|
item.scrap.name = Rongsokan
|
||||||
item.fissile-matter.name = Fissile Matter
|
item.fissile-matter.name = Fissile Matter
|
||||||
item.beryllium.name = Beryllium
|
item.beryllium.name = Berilium
|
||||||
item.tungsten.name = Tungsten
|
item.tungsten.name = Tungsten
|
||||||
item.oxide.name = Oxide
|
item.oxide.name = Oksida
|
||||||
item.carbide.name = Carbide
|
item.carbide.name = Karbit
|
||||||
item.dormant-cyst.name = Dormant Cyst
|
item.dormant-cyst.name = Dormant Cyst
|
||||||
|
|
||||||
liquid.water.name = Air
|
liquid.water.name = Air
|
||||||
liquid.slag.name = Lava
|
liquid.slag.name = Lava
|
||||||
liquid.oil.name = Minyak
|
liquid.oil.name = Minyak
|
||||||
liquid.cryofluid.name = Cairan Dingin
|
liquid.cryofluid.name = Cairan Dingin
|
||||||
liquid.neoplasm.name = Neoplasm
|
liquid.neoplasm.name = Neoplasma
|
||||||
liquid.arkycite.name = Arkycite
|
liquid.arkycite.name = Arkisit
|
||||||
liquid.gallium.name = Gallium
|
liquid.gallium.name = Gallium
|
||||||
liquid.ozone.name = Ozone
|
liquid.ozone.name = Ozon
|
||||||
liquid.hydrogen.name = Hydrogen
|
liquid.hydrogen.name = Hidrogen
|
||||||
liquid.nitrogen.name = Nitrogen
|
liquid.nitrogen.name = Nitrogen
|
||||||
liquid.cyanogen.name = Cyanogen
|
liquid.cyanogen.name = Sianogen
|
||||||
|
|
||||||
unit.dagger.name = Dagger
|
unit.dagger.name = Dagger
|
||||||
unit.mace.name = Mace
|
unit.mace.name = Mace
|
||||||
@@ -1216,7 +1216,7 @@ unit.vela.name = Vela
|
|||||||
unit.corvus.name = Corvus
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Bukit
|
||||||
block.sand-boulder.name = Batu Pasir Besar
|
block.sand-boulder.name = Batu Pasir Besar
|
||||||
block.basalt-boulder.name = Batu Basal Besar
|
block.basalt-boulder.name = Batu Basal Besar
|
||||||
block.grass.name = Rumput
|
block.grass.name = Rumput
|
||||||
@@ -1449,12 +1449,12 @@ block.large-logic-display.name = Tampilan Logika Besar
|
|||||||
block.memory-cell.name = Sel Memori
|
block.memory-cell.name = Sel Memori
|
||||||
block.memory-bank.name = Bank Memori
|
block.memory-bank.name = Bank Memori
|
||||||
team.malis.name = Malis
|
team.malis.name = Malis
|
||||||
team.crux.name = merah
|
team.crux.name = Crux
|
||||||
team.sharded.name = kuning
|
team.sharded.name = Sharded
|
||||||
team.derelict.name = abu-abu
|
team.derelict.name = Derelict
|
||||||
team.green.name = hijau
|
team.green.name = Hijau
|
||||||
|
|
||||||
team.blue.name = biru
|
team.blue.name = Biru
|
||||||
|
|
||||||
hint.skip = Lewati
|
hint.skip = Lewati
|
||||||
hint.desktopMove = Tekan [accent][[WASD][] untuk bergerak.
|
hint.desktopMove = Tekan [accent][[WASD][] untuk bergerak.
|
||||||
@@ -1524,7 +1524,7 @@ liquid.slag.description = Dapat dipadatkan menjadi logam tertentu, atau disempro
|
|||||||
liquid.oil.description = Digunakan di produksi material lanjutan dan sebagai amunisi yang mudah terbakar.
|
liquid.oil.description = Digunakan di produksi material lanjutan dan sebagai amunisi yang mudah terbakar.
|
||||||
liquid.cryofluid.description = Digunakan sebagai pendingin di reaktor, menara, dan pabrik.
|
liquid.cryofluid.description = Digunakan sebagai pendingin di reaktor, menara, dan pabrik.
|
||||||
|
|
||||||
block.derelict = [lightgray]\ue815 Derelik
|
block.derelict = [lightgray]\ue815 Derelict
|
||||||
block.armored-conveyor.description = Memindahkan barang ke depan. Tidak dapat menerima masukan dari samping.
|
block.armored-conveyor.description = Memindahkan barang ke depan. Tidak dapat menerima masukan dari samping.
|
||||||
block.illuminator.description = Memancarkan cahaya.
|
block.illuminator.description = Memancarkan cahaya.
|
||||||
block.message.description = Menyimpan pesan untuk komunikasi antar sekutu.
|
block.message.description = Menyimpan pesan untuk komunikasi antar sekutu.
|
||||||
@@ -1880,143 +1880,143 @@ lenum.build = Membangun sebuah sttruktur.
|
|||||||
lenum.getblock = Mengambil bangunan dan tipenya pada koordinat tertentu.\nUnit harus ada dalam jangkauan tersebut.\nBentuk padat yang bukan merupakan bangunan akan memiliki tipe [accent]@solid[].
|
lenum.getblock = Mengambil bangunan dan tipenya pada koordinat tertentu.\nUnit harus ada dalam jangkauan tersebut.\nBentuk padat yang bukan merupakan bangunan akan memiliki tipe [accent]@solid[].
|
||||||
lenum.within = Memeriksa apakah unit di dekat suatu posisi.
|
lenum.within = Memeriksa apakah unit di dekat suatu posisi.
|
||||||
lenum.boost = Mulai/berhenti mempercepat.
|
lenum.boost = Mulai/berhenti mempercepat.
|
||||||
block.empty.name = Empty
|
block.empty.name = Kosong
|
||||||
block.rhyolite-crater.name = Rhyolite Crater
|
block.rhyolite-crater.name = Kawah Riolit
|
||||||
block.rough-rhyolite.name = Rough Rhyolite
|
block.rough-rhyolite.name = Riolit Kasar
|
||||||
block.regolith.name = Regolith
|
block.regolith.name = Regolit
|
||||||
block.yellow-stone.name = Yellow Stone
|
block.yellow-stone.name = Batu Kuning
|
||||||
block.carbon-stone.name = Carbon Stone
|
block.carbon-stone.name = Batu Karbon
|
||||||
block.ferric-stone.name = Ferric Stone
|
block.ferric-stone.name = Batu Besi
|
||||||
block.ferric-craters.name = Ferric Craters
|
block.ferric-craters.name = Kawah Besi
|
||||||
block.beryllic-stone.name = Beryllic Stone
|
block.beryllic-stone.name = Batu Berilik
|
||||||
block.crystalline-stone.name = Crystalline Stone
|
block.crystalline-stone.name = Batu Kristal
|
||||||
block.crystal-floor.name = Crystal Floor
|
block.crystal-floor.name = Lantai Kristal
|
||||||
block.yellow-stone-plates.name = Yellow Stone Plates
|
block.yellow-stone-plates.name = Plat Batu Kuning
|
||||||
block.red-stone.name = Red Stone
|
block.red-stone.name = Batu Merah
|
||||||
block.dense-red-stone.name = Dense Red Stone
|
block.dense-red-stone.name = Batu Merah Padat
|
||||||
block.red-ice.name = Red Ice
|
block.red-ice.name = Es Merah
|
||||||
block.arkycite-floor.name = Arkycite Floor
|
block.arkycite-floor.name = Lantai Arkisit
|
||||||
block.arkyic-stone.name = Arkyic Stone
|
block.arkyic-stone.name = Batu Arkisit
|
||||||
block.rhyolite-vent.name = Rhyolite Vent
|
block.rhyolite-vent.name = Ventilasi Riolit
|
||||||
block.carbon-vent.name = Carbon Vent
|
block.carbon-vent.name = Ventilasi Karbon
|
||||||
block.arkyic-vent.name = Arkyic Vent
|
block.arkyic-vent.name = Ventilasi Arkisit
|
||||||
block.yellow-stone-vent.name = Yellow Stone Vent
|
block.yellow-stone-vent.name = Ventilasi Batu Kuning
|
||||||
block.red-stone-vent.name = Red Stone Vent
|
block.red-stone-vent.name = Ventilasi Batu Merah
|
||||||
block.redmat.name = Redmat
|
block.redmat.name = Redmat
|
||||||
block.bluemat.name = Bluemat
|
block.bluemat.name = Bluemat
|
||||||
block.core-zone.name = Core Zone
|
block.core-zone.name = Zona inti
|
||||||
block.regolith-wall.name = Regolith Wall
|
block.regolith-wall.name = Dinding Regolit
|
||||||
block.yellow-stone-wall.name = Yellow Stone Wall
|
block.yellow-stone-wall.name = Dinding Batu kuning
|
||||||
block.rhyolite-wall.name = Rhyolite Wall
|
block.rhyolite-wall.name = Dinding Riolit
|
||||||
block.carbon-wall.name = Carbon Wall
|
block.carbon-wall.name = Dinding Karbon
|
||||||
block.ferric-stone-wall.name = Ferric Stone Wall
|
block.ferric-stone-wall.name = Dinding Batu Besi
|
||||||
block.beryllic-stone-wall.name = Beryllic Stone Wall
|
block.beryllic-stone-wall.name = Dinding Batu Berilik
|
||||||
block.arkyic-wall.name = Arkyic Wall
|
block.arkyic-wall.name = Dinding Arkisit
|
||||||
block.crystalline-stone-wall.name = Crystalline Stone Wall
|
block.crystalline-stone-wall.name = Dinding Batu Kristal
|
||||||
block.red-ice-wall.name = Red Ice Wall
|
block.red-ice-wall.name = Dinding Es Merah
|
||||||
block.red-stone-wall.name = Red Stone Wall
|
block.red-stone-wall.name = Dinding Batu Merah
|
||||||
block.red-diamond-wall.name = Red Diamond Wall
|
block.red-diamond-wall.name = Dinding Berlian Merah
|
||||||
block.redweed.name = Redweed
|
block.redweed.name = Redweed
|
||||||
block.pur-bush.name = Pur Bush
|
block.pur-bush.name = Pur Bush
|
||||||
block.yellowcoral.name = Yellowcoral
|
block.yellowcoral.name = Terumbu Kuning
|
||||||
block.carbon-boulder.name = Carbon Boulder
|
block.carbon-boulder.name = Batu Besar Karbon
|
||||||
block.ferric-boulder.name = Ferric Boulder
|
block.ferric-boulder.name = Batu Besar Besi
|
||||||
block.beryllic-boulder.name = Beryllic Boulder
|
block.beryllic-boulder.name = Batu Besar Berilik
|
||||||
block.yellow-stone-boulder.name = Yellow Stone Boulder
|
block.yellow-stone-boulder.name = Batu Besar Kuning
|
||||||
block.arkyic-boulder.name = Arkyic Boulder
|
block.arkyic-boulder.name = Batu Besar Arkisit
|
||||||
block.crystal-cluster.name = Crystal Cluster
|
block.crystal-cluster.name = Bongkahan Kristal
|
||||||
block.vibrant-crystal-cluster.name = Vibrant Crystal Cluster
|
block.vibrant-crystal-cluster.name = Bongkahan Kristal yang Bersinar
|
||||||
block.crystal-blocks.name = Crystal Blocks
|
block.crystal-blocks.name = Blok Kristal
|
||||||
block.crystal-orbs.name = Crystal Orbs
|
block.crystal-orbs.name = Bola Kristal
|
||||||
block.crystalline-boulder.name = Crystalline Boulder
|
block.crystalline-boulder.name = Batu Besar Kristal
|
||||||
block.red-ice-boulder.name = Red Ice Boulder
|
block.red-ice-boulder.name = Batu Besar Es Merah
|
||||||
block.rhyolite-boulder.name = Rhyolite Boulder
|
block.rhyolite-boulder.name = Batu Besar Riolit
|
||||||
block.red-stone-boulder.name = Red Stone Boulder
|
block.red-stone-boulder.name = Batu Besar Merah
|
||||||
block.graphitic-wall.name = Graphitic Wall
|
block.graphitic-wall.name = Dinding grafitik
|
||||||
block.silicon-arc-furnace.name = Silicon Arc Furnace
|
block.silicon-arc-furnace.name = Tungku Listrik Silikon
|
||||||
block.electrolyzer.name = Electrolyzer
|
block.electrolyzer.name = Elektroliser
|
||||||
block.atmospheric-concentrator.name = Atmospheric Concentrator
|
block.atmospheric-concentrator.name = Konsentrator Atmosfer
|
||||||
block.oxidation-chamber.name = Oxidation Chamber
|
block.oxidation-chamber.name = Ruangan Oksidasi
|
||||||
block.electric-heater.name = Electric Heater
|
block.electric-heater.name = Penghangat Listrik
|
||||||
block.phase-heater.name = Phase Heater
|
block.phase-heater.name = Penghangat Phase
|
||||||
block.heat-redirector.name = Heat Redirector
|
block.heat-redirector.name = Pengatur Panas
|
||||||
block.slag-incinerator.name = Slag Incinerator
|
block.slag-incinerator.name = Insinerator Terak
|
||||||
block.carbide-crucible.name = Carbide Crucible
|
block.carbide-crucible.name = Pelembur Karbit Raksasa
|
||||||
block.slag-centrifuge.name = Slag Centrifuge
|
block.slag-centrifuge.name = Sentrifugal Terak
|
||||||
block.surge-crucible.name = Surge Crucible
|
block.surge-crucible.name = Pelembur Surge Raksasa
|
||||||
block.cyanogen-synthesizer.name = Cyanogen Synthesizer
|
block.cyanogen-synthesizer.name = Sintesiser Sianogen
|
||||||
block.phase-synthesizer.name = Phase Synthesizer
|
block.phase-synthesizer.name = Sintetiser Phase
|
||||||
block.heat-reactor.name = Heat Reactor
|
block.heat-reactor.name = Reaktor Panas
|
||||||
block.beryllium-wall.name = Beryllium Wall
|
block.beryllium-wall.name = Dinding Berilium
|
||||||
block.beryllium-wall-large.name = Large Beryllium Wall
|
block.beryllium-wall-large.name = Dinding Berilium Besar
|
||||||
block.tungsten-wall.name = Tungsten Wall
|
block.tungsten-wall.name = Dingding Tungsten
|
||||||
block.tungsten-wall-large.name = Large Tungsten Wall
|
block.tungsten-wall-large.name = Dinding Tungsten Besar
|
||||||
block.blast-door.name = Blast Door
|
block.blast-door.name = Pintu Blast
|
||||||
block.carbide-wall.name = Carbide Wall
|
block.carbide-wall.name = Dinding Karbit
|
||||||
block.carbide-wall-large.name = Large Carbide Wall
|
block.carbide-wall-large.name = Dinding Karbit Raksasa
|
||||||
block.radar.name = Radar
|
block.radar.name = Radar
|
||||||
block.build-tower.name = Build Tower
|
block.build-tower.name = Menara Pembangunan
|
||||||
block.regen-projector.name = Regen Projector
|
block.regen-projector.name = Proyektor Penyembuhan
|
||||||
block.shield-projector.name = Shield Projector
|
block.shield-projector.name = Proyektor Pelindung
|
||||||
block.large-shield-projector.name = Large Shield Projector
|
block.large-shield-projector.name = Proyektor Pelindung Besar
|
||||||
block.armored-duct.name = Armored Duct
|
block.armored-duct.name = Pipa berlapis baja
|
||||||
block.overflow-duct.name = Overflow Duct
|
block.overflow-duct.name = Pipa Luapan
|
||||||
block.duct-unloader.name = Duct Unloader
|
block.duct-unloader.name = Pipa Pembongkar Muatan
|
||||||
block.surge-conveyor.name = Surge Conveyor
|
block.surge-conveyor.name = Konveyor Surge
|
||||||
block.surge-router.name = Surge Router
|
block.surge-router.name = Pengarah Surge
|
||||||
block.unit-cargo-loader.name = Unit Cargo Loader
|
block.unit-cargo-loader.name = Pemuat Kargo Unit
|
||||||
block.unit-cargo-unload-point.name = Unit Cargo Unload Point
|
block.unit-cargo-unload-point.name = Titik Pembongkaran Kargo Unit
|
||||||
block.reinforced-pump.name = Reinforced Pump
|
block.reinforced-pump.name = Pompa yang Diperkuat
|
||||||
block.reinforced-conduit.name = Reinforced Conduit
|
block.reinforced-conduit.name = Saluran yang Diperkuat
|
||||||
block.reinforced-liquid-junction.name = Reinforced Liquid Junction
|
block.reinforced-liquid-junction.name = Persimpangan Cairan yang Diperkuat
|
||||||
block.reinforced-bridge-conduit.name = Reinforced Bridge Conduit
|
block.reinforced-bridge-conduit.name = Saluran Jembatan yang Diperkuat
|
||||||
block.reinforced-liquid-router.name = Reinforced Liquid Router
|
block.reinforced-liquid-router.name = Pengarah Cairan yang Diperkuat
|
||||||
block.reinforced-liquid-container.name = Reinforced Liquid Container
|
block.reinforced-liquid-container.name = Kontainer Cairan yang Diperkuatkan
|
||||||
block.reinforced-liquid-tank.name = Reinforced Liquid Tank
|
block.reinforced-liquid-tank.name = Tangki Cairan yang Diperkuatkan
|
||||||
block.beam-node.name = Beam Node
|
block.beam-node.name = Simpul Sinar
|
||||||
block.beam-tower.name = Beam Tower
|
block.beam-tower.name = Menara Sinar
|
||||||
block.beam-link.name = Beam Link
|
block.beam-link.name = Tautan Sinar
|
||||||
block.turbine-condenser.name = Turbine Condenser
|
block.turbine-condenser.name = Kondensor Turbin
|
||||||
block.chemical-combustion-chamber.name = Chemical Combustion Chamber
|
block.chemical-combustion-chamber.name = Ruang Pembakaran Kimia
|
||||||
block.pyrolysis-generator.name = Pyrolysis Generator
|
block.pyrolysis-generator.name = Generator Pirolisis
|
||||||
block.vent-condenser.name = Vent Condenser
|
block.vent-condenser.name = Kondensor Ventilasi
|
||||||
block.cliff-crusher.name = Cliff Crusher
|
block.cliff-crusher.name = Penghancur Tebing
|
||||||
block.plasma-bore.name = Plasma Bore
|
block.plasma-bore.name = Bor Plasma
|
||||||
block.large-plasma-bore.name = Large Plasma Bore
|
block.large-plasma-bore.name = Bor Plasma Besar
|
||||||
block.impact-drill.name = Impact Drill
|
block.impact-drill.name = Bor Tumbukan
|
||||||
block.eruption-drill.name = Eruption Drill
|
block.eruption-drill.name = Bor Erupsi
|
||||||
block.core-bastion.name = Core Bastion
|
block.core-bastion.name = Inti: Bastion
|
||||||
block.core-citadel.name = Core Citadel
|
block.core-citadel.name = Inti: Citadel
|
||||||
block.core-acropolis.name = Core Acropolis
|
block.core-acropolis.name = Inti: Acropolis
|
||||||
block.reinforced-container.name = Reinforced Container
|
block.reinforced-container.name = Kontainer yang Diperkuat
|
||||||
block.reinforced-vault.name = Reinforced Vault
|
block.reinforced-vault.name = Gudang yang Diperkuat
|
||||||
block.breach.name = Breach
|
block.breach.name = Breach
|
||||||
block.sublimate.name = Sublimate
|
block.sublimate.name = Sublimate
|
||||||
block.titan.name = Titan
|
block.titan.name = Titan
|
||||||
block.disperse.name = Disperse
|
block.disperse.name = Disperse
|
||||||
block.fabricator.name = Fabricator
|
block.fabricator.name = Fabrikator
|
||||||
block.tank-reconstructor.name = Tank Reconstructor
|
block.tank-reconstructor.name = Rekonstruksi Tank
|
||||||
block.mech-reconstructor.name = Mech Reconstructor
|
block.mech-reconstructor.name = Rekonstruksi Mech
|
||||||
block.ship-reconstructor.name = Ship Reconstructor
|
block.ship-reconstructor.name = Rekonstruksi Kapal
|
||||||
block.tank-assembler.name = Tank Assembler
|
block.tank-assembler.name = Perakitan Tank
|
||||||
block.ship-assembler.name = Ship Assembler
|
block.ship-assembler.name = Perakitan Kapal
|
||||||
block.mech-assembler.name = Mech Assembler
|
block.mech-assembler.name = Perakitan Mech
|
||||||
block.reinforced-payload-conveyor.name = Reinforced Payload Conveyor
|
block.reinforced-payload-conveyor.name = Konveyor Muatan yang Diperkuat
|
||||||
block.reinforced-payload-router.name = Reinforced Payload Router
|
block.reinforced-payload-router.name = Pengarah Muatan yang Diperkuat
|
||||||
block.payload-mass-driver.name = Payload Mass Driver
|
block.payload-mass-driver.name = Penggerak Massal Muatan
|
||||||
block.small-deconstructor.name = Small Deconstructor
|
block.small-deconstructor.name = Dekonstruktor Kecil
|
||||||
block.canvas.name = Canvas
|
block.canvas.name = Kanvas
|
||||||
block.world-processor.name = World Processor
|
block.world-processor.name = Prosessor Dunia
|
||||||
block.world-cell.name = World Cell
|
block.world-cell.name = Sel Dunia
|
||||||
block.shield-breaker.name = Shield Breaker (temp name/sprite)
|
block.shield-breaker.name = Penghancur Pelindung (nama/sprite sementara)
|
||||||
block.tank-fabricator.name = Tank Fabricator
|
block.tank-fabricator.name = Fabrikator Tank
|
||||||
block.mech-fabricator.name = Mech Fabricator
|
block.mech-fabricator.name = Fabrikator Mech
|
||||||
block.ship-fabricator.name = Ship Fabricator
|
block.ship-fabricator.name = Fabrikator Kapal
|
||||||
block.refabricator.name = Refabricator
|
block.refabricator.name = Refabrikator
|
||||||
block.prime-refabricator.name = Prime Refabricator
|
block.prime-refabricator.name = Refabrikator Perdana
|
||||||
block.unit-repair-tower.name = Unit Repair Tower
|
block.unit-repair-tower.name = Menara Perbaikan Unit
|
||||||
block.diffuse.name = Diffuse
|
block.diffuse.name = Membaur
|
||||||
block.basic-assembler-module.name = Basic Assembler Module
|
block.basic-assembler-module.name = Modul Perakitan Dasar
|
||||||
unit.stell.name = Stell
|
unit.stell.name = Stell
|
||||||
unit.locus.name = Locus
|
unit.locus.name = Locus
|
||||||
unit.vanquish.name = Vanquish
|
unit.vanquish.name = Vanquish
|
||||||
@@ -2031,14 +2031,14 @@ unit.evoke.name = Evoke
|
|||||||
unit.incite.name = Incite
|
unit.incite.name = Incite
|
||||||
unit.emanate.name = Emanate
|
unit.emanate.name = Emanate
|
||||||
unit.manifold.name = Manifold
|
unit.manifold.name = Manifold
|
||||||
unit.assembly-drone.name = Assembly Drone
|
unit.assembly-drone.name = Drone Perakit
|
||||||
unit.effect-drone.name = Effect Drone
|
unit.effect-drone.name = Drone Efek
|
||||||
unit.precept.name = Precept
|
unit.precept.name = Precept
|
||||||
unit.merui.name = Merui
|
unit.merui.name = Merui
|
||||||
unit.anthicus.name = Anthicus
|
unit.anthicus.name = Anthicus
|
||||||
unit.elude.name = Elude
|
unit.elude.name = Elude
|
||||||
unit.obviate.name = Obviate
|
unit.obviate.name = Obviate
|
||||||
sector.two.name = Two
|
sector.two.name = Dua
|
||||||
sector.three.name = Three
|
sector.three.name = Tiga
|
||||||
sector.four.name = Four
|
sector.four.name = Empat
|
||||||
sector.five.name = Five
|
sector.five.name = Lima
|
||||||
@@ -13,7 +13,7 @@ import static mindustry.Vars.*;
|
|||||||
|
|
||||||
public class LanguageDialog extends BaseDialog{
|
public class LanguageDialog extends BaseDialog{
|
||||||
public static final ObjectMap<String, String> displayNames = ObjectMap.of(
|
public static final ObjectMap<String, String> displayNames = ObjectMap.of(
|
||||||
"in_ID", "Bahasa Indonesia (Indonesia)",
|
"id_ID", "Bahasa Indonesia (Indonesia)",
|
||||||
"da", "Dansk",
|
"da", "Dansk",
|
||||||
"de", "Deutsch",
|
"de", "Deutsch",
|
||||||
"et", "Eesti",
|
"et", "Eesti",
|
||||||
|
|||||||
Reference in New Issue
Block a user