Expand getBlock functionality (#7702)
* Update LExecutor.java * Update LUnitControl.java * Update LExecutor.java * Update LExecutor.java * Update LExecutor.java * Update LExecutor.java * Update bundle.properties * Update bundle.properties * Update bundle.properties * Update LExecutor.java
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@@ -2321,7 +2321,7 @@ lenum.payenter = Enter/land on the payload block the unit is on.
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lenum.flag = Numeric unit flag.
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lenum.mine = Mine at a position.
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lenum.build = Build a structure.
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lenum.getblock = Fetch a building and type at coordinates.\nUnit must be in range of position.\nSolid non-buildings will have the type [accent]@solid[].
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lenum.getblock = Fetch a building, floor and type at coordinates.\nUnit must be in range of position.\nSolid non-buildings will have the type [accent]@solid[].
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lenum.within = Check if unit is near a position.
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lenum.boost = Start/stop boosting.
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