Server crash fix

This commit is contained in:
Anuken
2025-08-07 21:12:56 +02:00
parent 0bdf4efcdd
commit 0ca37719bb

View File

@@ -1196,7 +1196,7 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
public @Vertices float[] vertices = new float[24];
private boolean mapRegion = true;
private transient TextureRegion fetchedRegion;
private transient @Nullable TextureRegion fetchedRegion;
public QuadMarker(){
for(int i = 0; i < 4; i++){
@@ -1287,6 +1287,8 @@ public class MapObjectives implements Iterable<MapObjective>, Eachable<MapObject
}
private void setUv(int i, double u, double v){
if(headless) return;
if(i >= 0 && i < 4){
if(fetchedRegion == null) setTexture(textureName);