Serpulo water tweaks

This commit is contained in:
Anuken
2021-10-03 13:12:20 -04:00
parent aed57aaac3
commit 0d0fe394d3
2 changed files with 7 additions and 2 deletions

View File

@@ -435,7 +435,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
}
}
/** Adds an input lock; if this function returns true, input is locked. Used for mod cutscenes or panning. */
/** Adds an input lock; if this function returns true, input is locked. Used for mod 'cutscenes' or custom camera panning. */
public void addLock(Boolp lock){
inputLocks.add(lock);
}
@@ -472,6 +472,11 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
player.unit().type.weapons.first().noAmmoSound.at(player.unit());
}
//you don't want selected blocks while locked, looks weird
if(locked()){
block = null;
}
wasShooting = player.shooting;
//only reset the controlled type and control a unit after the timer runs out