WIP tank unit type

This commit is contained in:
Anuken
2021-12-12 18:29:44 -05:00
parent 86a6ec6bd2
commit 0d33768f58
19 changed files with 168 additions and 33 deletions

View File

@@ -514,6 +514,7 @@ public class Generators{
outliner.get(type.legBaseRegion);
outliner.get(type.baseJointRegion);
if(sample instanceof Legsc) outliner.get(type.legRegion);
if(sample instanceof Tankc) outliner.get(type.treadRegion);
Pixmap image = type.segments > 0 ? get(type.segmentRegions[0]) : outline.get(get(type.region));
@@ -529,7 +530,12 @@ public class Generators{
save(image, type.name);
}
save(image, type.name + "-outline");
//outline only needs to be different if there's a weapon that draws under; most units don't have this, and it saves significant space.
if(type.weapons.contains(w -> !w.top)){
save(image, type.name + "-outline");
}else{
replace(type.name, image);
}
//draw mech parts
if(sample instanceof Mechc){