Re-added remote effect methods

This commit is contained in:
Anuken
2020-08-04 13:38:40 -04:00
parent 3038862af5
commit 0d4e75fc42
23 changed files with 137 additions and 129 deletions
+100 -10
View File
@@ -1,15 +1,26 @@
package mindustry.entities;
import arc.*;
import arc.func.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import arc.util.ArcAnnotate.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.world.*;
import static mindustry.Vars.*;
public class Effect{
private static final float shakeFalloff = 10000f;
private static final EffectContainer container = new EffectContainer();
private static int lastid = 0;
private static final Seq<Effect> all = new Seq<>();
public final int id;
public final Cons<EffectContainer> renderer;
@@ -21,10 +32,11 @@ public class Effect{
public float groundDuration;
public Effect(float life, float clipsize, Cons<EffectContainer> renderer){
this.id = lastid++;
this.id = all.size;
this.lifetime = life;
this.renderer = renderer;
this.size = clipsize;
all.add(this);
}
public Effect(float life, Cons<EffectContainer> renderer){
@@ -43,35 +55,35 @@ public class Effect{
}
public void at(Position pos){
Effects.create(this, pos.getX(), pos.getY(), 0, Color.white, null);
create(this, pos.getX(), pos.getY(), 0, Color.white, null);
}
public void at(Position pos, float rotation){
Effects.create(this, pos.getX(), pos.getY(), rotation, Color.white, null);
create(this, pos.getX(), pos.getY(), rotation, Color.white, null);
}
public void at(float x, float y){
Effects.create(this, x, y, 0, Color.white, null);
create(this, x, y, 0, Color.white, null);
}
public void at(float x, float y, float rotation){
Effects.create(this, x, y, rotation, Color.white, null);
create(this, x, y, rotation, Color.white, null);
}
public void at(float x, float y, float rotation, Color color){
Effects.create(this, x, y, rotation, color, null);
create(this, x, y, rotation, color, null);
}
public void at(float x, float y, Color color){
Effects.create(this, x, y, 0, color, null);
create(this, x, y, 0, color, null);
}
public void at(float x, float y, float rotation, Color color, Object data){
Effects.create(this, x, y, rotation, color, data);
create(this, x, y, rotation, color, data);
}
public void at(float x, float y, float rotation, Object data){
Effects.create(this, x, y, rotation, Color.white, data);
create(this, x, y, rotation, Color.white, data);
}
public void render(int id, Color color, float life, float rotation, float x, float y, Object data){
@@ -81,6 +93,84 @@ public class Effect{
Draw.reset();
}
public static @Nullable Effect get(int id){
return id >= all.size || id < 0 ? null : all.get(id);
}
private static void shake(float intensity, float duration){
if(!headless){
Vars.renderer.shake(intensity, duration);
}
}
public static void shake(float intensity, float duration, float x, float y){
if(Core.camera == null) return;
float distance = Core.camera.position.dst(x, y);
if(distance < 1) distance = 1;
shake(Mathf.clamp(1f / (distance * distance / shakeFalloff)) * intensity, duration);
}
public static void shake(float intensity, float duration, Position loc){
shake(intensity, duration, loc.getX(), loc.getY());
}
public static void create(Effect effect, float x, float y, float rotation, Color color, Object data){
if(headless || effect == Fx.none) return;
if(Core.settings.getBool("effects")){
Rect view = Core.camera.bounds(Tmp.r1);
Rect pos = Tmp.r2.setSize(effect.size).setCenter(x, y);
if(view.overlaps(pos)){
EffectState entity = EffectState.create();
entity.effect(effect);
entity.rotation(rotation);
entity.data(data);
entity.lifetime(effect.lifetime);
entity.set(x, y);
entity.color().set(color);
if(data instanceof Posc) entity.parent((Posc)data);
entity.add();
}
}
}
public static void decal(TextureRegion region, float x, float y, float rotation){
decal(region, x, y, rotation, 3600f, Pal.rubble);
}
public static void decal(TextureRegion region, float x, float y, float rotation, float lifetime, Color color){
if(headless || region == null || !Core.atlas.isFound(region)) return;
Tile tile = world.tileWorld(x, y);
if(tile == null || tile.floor().isLiquid) return;
Decal decal = Decal.create();
decal.set(x, y);
decal.rotation(rotation);
decal.lifetime(lifetime);
decal.color().set(color);
decal.region(region);
decal.add();
}
public static void scorch(float x, float y, int size){
if(headless) return;
size = Mathf.clamp(size, 0, 9);
TextureRegion region = Core.atlas.find("scorch-" + size + "-" + Mathf.random(2));
decal(region, x, y, Mathf.random(4) * 90, 3600, Pal.rubble);
}
public static void rubble(float x, float y, int blockSize){
if(headless) return;
TextureRegion region = Core.atlas.find("rubble-" + blockSize + "-" + (Core.atlas.has("rubble-" + blockSize + "-1") ? Mathf.random(0, 1) : "0"));
decal(region, x, y, Mathf.random(4) * 90, 3600, Pal.rubble);
}
public static class EffectContainer implements Scaled{
public float x, y, time, lifetime, rotation;
public Color color;