Added mode-specific respawn time
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@@ -28,8 +28,6 @@ import io.anuke.ucore.util.Translator;
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import java.util.Locale;
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public class Vars{
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//respawn time in frames
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public static final float respawnduration = 60 * 4;
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//time between waves in frames (on normal mode)
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public static final float wavespace = 60 * 60 * 1.5f;
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//set ridiculously high for now
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