Added mode-specific respawn time
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@@ -21,10 +21,12 @@ public enum GameMode{
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isPvp = true;
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hidden = true;
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enemyCoreBuildRadius = 600f;
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respawnTime = 60 * 10;
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}};
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public boolean infiniteResources, disableWaveTimer, disableWaves, hidden, autoSpawn, isPvp;
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public float enemyCoreBuildRadius = 400f;
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public float respawnTime = 60 * 4;
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public String description(){
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return Bundles.get("mode." + name() + ".description");
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