Respawn key
This commit is contained in:
@@ -133,7 +133,7 @@ public class Bullets implements ContentList{
|
||||
frontColor = Pal.bulletYellow;
|
||||
}};
|
||||
|
||||
glassFrag = new BasicBulletType(3f, 6, "bullet"){{
|
||||
glassFrag = new BasicBulletType(3f, 5, "bullet"){{
|
||||
bulletWidth = 5f;
|
||||
bulletHeight = 12f;
|
||||
bulletShrink = 1f;
|
||||
@@ -174,10 +174,10 @@ public class Bullets implements ContentList{
|
||||
bulletWidth = 6f;
|
||||
bulletHeight = 8f;
|
||||
hitEffect = Fx.flakExplosion;
|
||||
splashDamage = 30f;
|
||||
splashDamageRadius = 26f;
|
||||
splashDamage = 20f;
|
||||
splashDamageRadius = 20f;
|
||||
fragBullet = glassFrag;
|
||||
fragBullets = 6;
|
||||
fragBullets = 5;
|
||||
}};
|
||||
|
||||
flakPlastic = new FlakBulletType(4f, 6){{
|
||||
@@ -192,16 +192,18 @@ public class Bullets implements ContentList{
|
||||
}};
|
||||
|
||||
flakExplosive = new FlakBulletType(4f, 5){{
|
||||
//default bullet type, no changes
|
||||
shootEffect = Fx.shootBig;
|
||||
ammoMultiplier = 4f;
|
||||
splashDamage = 15f;
|
||||
splashDamageRadius = 34f;
|
||||
|
||||
status = StatusEffects.blasted;
|
||||
statusDuration = 60f;
|
||||
}};
|
||||
|
||||
flakSurge = new FlakBulletType(4f, 7){{
|
||||
splashDamage = 33f;
|
||||
flakSurge = new FlakBulletType(4.5f, 13){{
|
||||
splashDamage = 40f;
|
||||
splashDamageRadius = 40f;
|
||||
lightining = 2;
|
||||
lightningLength = 12;
|
||||
shootEffect = Fx.shootBig;
|
||||
|
||||
Reference in New Issue
Block a user