From 0e684f1a32c217f2059ef54655d4e689b409349b Mon Sep 17 00:00:00 2001 From: Github Actions Date: Wed, 14 Jan 2026 23:00:48 +0000 Subject: [PATCH] Automatic bundle update --- core/assets/bundles/bundle_be.properties | 4 +--- core/assets/bundles/bundle_bg.properties | 4 +--- core/assets/bundles/bundle_ca.properties | 4 +--- core/assets/bundles/bundle_cs.properties | 4 +--- core/assets/bundles/bundle_da.properties | 4 +--- core/assets/bundles/bundle_de.properties | 4 +--- core/assets/bundles/bundle_es.properties | 4 +--- core/assets/bundles/bundle_et.properties | 4 +--- core/assets/bundles/bundle_eu.properties | 4 +--- core/assets/bundles/bundle_fi.properties | 4 +--- core/assets/bundles/bundle_fil.properties | 4 +--- core/assets/bundles/bundle_fr.properties | 4 +--- core/assets/bundles/bundle_hu.properties | 4 +--- core/assets/bundles/bundle_id_ID.properties | 4 +--- core/assets/bundles/bundle_it.properties | 4 +--- core/assets/bundles/bundle_ja.properties | 4 +--- core/assets/bundles/bundle_ko.properties | 4 +--- core/assets/bundles/bundle_lt.properties | 4 +--- core/assets/bundles/bundle_nl.properties | 4 +--- core/assets/bundles/bundle_nl_BE.properties | 4 +--- core/assets/bundles/bundle_pl.properties | 4 +--- core/assets/bundles/bundle_pt_BR.properties | 4 +--- core/assets/bundles/bundle_pt_PT.properties | 4 +--- core/assets/bundles/bundle_ro.properties | 4 +--- core/assets/bundles/bundle_ru.properties | 4 +--- core/assets/bundles/bundle_sr.properties | 4 +--- core/assets/bundles/bundle_sv.properties | 4 +--- core/assets/bundles/bundle_th.properties | 4 +--- core/assets/bundles/bundle_tk.properties | 4 +--- core/assets/bundles/bundle_tr.properties | 4 +--- core/assets/bundles/bundle_uk_UA.properties | 4 +--- core/assets/bundles/bundle_vi.properties | 4 +--- core/assets/bundles/bundle_zh_CN.properties | 4 +--- core/assets/bundles/bundle_zh_TW.properties | 4 +--- 34 files changed, 34 insertions(+), 102 deletions(-) diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties index 99f6278201..47957f88b7 100644 --- a/core/assets/bundles/bundle_be.properties +++ b/core/assets/bundles/bundle_be.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_bg.properties b/core/assets/bundles/bundle_bg.properties index e56a5dbec8..1149089c9f 100644 --- a/core/assets/bundles/bundle_bg.properties +++ b/core/assets/bundles/bundle_bg.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_ca.properties b/core/assets/bundles/bundle_ca.properties index afaf46e025..df34ad7f99 100644 --- a/core/assets/bundles/bundle_ca.properties +++ b/core/assets/bundles/bundle_ca.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties index df4851d6a6..9c088a5000 100644 --- a/core/assets/bundles/bundle_cs.properties +++ b/core/assets/bundles/bundle_cs.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties index cf7ce0ee98..05e60d8163 100644 --- a/core/assets/bundles/bundle_da.properties +++ b/core/assets/bundles/bundle_da.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties index a425d6899f..f0e4adf1dc 100644 --- a/core/assets/bundles/bundle_de.properties +++ b/core/assets/bundles/bundle_de.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties index 842c867458..6eb3803639 100644 --- a/core/assets/bundles/bundle_es.properties +++ b/core/assets/bundles/bundle_es.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties index 72c65ebed5..56751d7c31 100644 --- a/core/assets/bundles/bundle_et.properties +++ b/core/assets/bundles/bundle_et.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties index b6f212a957..c4991afa2e 100644 --- a/core/assets/bundles/bundle_eu.properties +++ b/core/assets/bundles/bundle_eu.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties index b6d251d959..d44b2c4c44 100644 --- a/core/assets/bundles/bundle_fi.properties +++ b/core/assets/bundles/bundle_fi.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties index b24bb547a8..a84d641f6a 100644 --- a/core/assets/bundles/bundle_fil.properties +++ b/core/assets/bundles/bundle_fil.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties index add15982f7..68624281c3 100644 --- a/core/assets/bundles/bundle_fr.properties +++ b/core/assets/bundles/bundle_fr.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties index b729f15601..eaca6f1650 100644 --- a/core/assets/bundles/bundle_hu.properties +++ b/core/assets/bundles/bundle_hu.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_id_ID.properties b/core/assets/bundles/bundle_id_ID.properties index 886599ce38..d43b57a515 100644 --- a/core/assets/bundles/bundle_id_ID.properties +++ b/core/assets/bundles/bundle_id_ID.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties index 9831b97922..8860c0f912 100644 --- a/core/assets/bundles/bundle_it.properties +++ b/core/assets/bundles/bundle_it.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties index 8507840026..fdf151164d 100644 --- a/core/assets/bundles/bundle_ja.properties +++ b/core/assets/bundles/bundle_ja.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties index a0270fc9db..790570e8c4 100644 --- a/core/assets/bundles/bundle_ko.properties +++ b/core/assets/bundles/bundle_ko.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties index ca881f52bf..7074e81a32 100644 --- a/core/assets/bundles/bundle_lt.properties +++ b/core/assets/bundles/bundle_lt.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties index bab70ba4e7..56cc7fa801 100644 --- a/core/assets/bundles/bundle_nl.properties +++ b/core/assets/bundles/bundle_nl.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties index 7d3426b765..e9a3cfbb9f 100644 --- a/core/assets/bundles/bundle_nl_BE.properties +++ b/core/assets/bundles/bundle_nl_BE.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties index c529628d3e..7a1d1f9451 100644 --- a/core/assets/bundles/bundle_pl.properties +++ b/core/assets/bundles/bundle_pl.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties index 4e6095838d..8bc383c161 100644 --- a/core/assets/bundles/bundle_pt_BR.properties +++ b/core/assets/bundles/bundle_pt_BR.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties index 79cfdd9f62..fb72afb19c 100644 --- a/core/assets/bundles/bundle_pt_PT.properties +++ b/core/assets/bundles/bundle_pt_PT.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index a11d1d7589..9e21032f26 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties index a302d62ada..d83f674428 100644 --- a/core/assets/bundles/bundle_ru.properties +++ b/core/assets/bundles/bundle_ru.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_sr.properties b/core/assets/bundles/bundle_sr.properties index aaa4f1f4b2..c2c083b98d 100644 --- a/core/assets/bundles/bundle_sr.properties +++ b/core/assets/bundles/bundle_sr.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties index 4ba33fba04..aa717b5195 100644 --- a/core/assets/bundles/bundle_sv.properties +++ b/core/assets/bundles/bundle_sv.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties index 921920fc96..52d254f4fb 100644 --- a/core/assets/bundles/bundle_th.properties +++ b/core/assets/bundles/bundle_th.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties index 49f53489d9..d91452fd92 100644 --- a/core/assets/bundles/bundle_tk.properties +++ b/core/assets/bundles/bundle_tk.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties index 5adf70015e..c70079edfd 100644 --- a/core/assets/bundles/bundle_tr.properties +++ b/core/assets/bundles/bundle_tr.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties index 041b1bc5e3..ffc75d7c68 100644 --- a/core/assets/bundles/bundle_uk_UA.properties +++ b/core/assets/bundles/bundle_uk_UA.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_vi.properties b/core/assets/bundles/bundle_vi.properties index b7cea5b131..61b6500c1f 100644 --- a/core/assets/bundles/bundle_vi.properties +++ b/core/assets/bundles/bundle_vi.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index 22d404ea11..95c792791e 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP,map submission by Stormride_R sector.infestedCanyons.description = WIP,map submission by Skeledragon sector.polarAerodrome.description = WIP,map submission by hhh i 17 sector.testingGrounds.description = WIP,map submission by dnx2019 -sector.seaPort.description = WIP,map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP,map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP,map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in. diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index dad84586f4..2f0cda2848 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -922,7 +922,7 @@ sector.frontier.description = WIP, map submission by Stormride_R sector.infestedCanyons.description = WIP, map submission by Skeledragon sector.polarAerodrome.description = WIP, map submission by hhh i 17 sector.testingGrounds.description = WIP, map submission by dnx2019 -sector.seaPort.description = WIP, map submission by inkognito626 +sector.perilousHarbor.description = WIP, map submission by inkognito626 sector.weatheredChannels.description = WIP, map submission by Skeledragon sector.fallenVessel.description = WIP, map submission sector.mycelialBastion.description = WIP, map submission by Skeledragon @@ -2164,8 +2164,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[]. atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[]. -atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed. -atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed. atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units. atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units. atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.