Generation tweaks
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@@ -46,7 +46,7 @@ public class Blocks{
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stoneWall, dirtWall, sporeWall, iceWall, daciteWall, sporePine, snowPine, pine, shrubs, whiteTree, whiteTreeDead, sporeCluster,
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redweed, purbush, coralChunk, yellowCoral,
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regolithWall, yellowStoneWall, rhyoliteWall, steamVent, carbonWall, redIceWall, ferricStoneWall, beryllicStoneWall, arkyicWall, crystallineStoneWall,
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ferricStone, ferricCraters, carbonStone, beryllicStone, crystallineStone, crystalFloor,
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ferricStone, ferricCraters, carbonStone, beryllicStone, crystallineStone, crystalFloor, yellowStonePlates,
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iceSnow, sandWater, darksandWater, duneWall, sandWall, moss, sporeMoss, shale, shaleWall, grass, salt,
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//boulders
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shaleBoulder, sandBoulder, daciteBoulder, boulder, snowBoulder, basaltBoulder, carbonBoulder, ferricBoulder, beryllicBoulder, yellowStoneBoulder,
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@@ -407,6 +407,10 @@ public class Blocks{
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variants = 4;
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}};
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yellowStonePlates = new Floor("yellow-stone-plates"){{
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variants = 3;
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}};
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redIce = new Floor("red-ice"){{
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//TODO red ice boulder
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dragMultiplier = 0.4f;
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@@ -510,7 +514,7 @@ public class Blocks{
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}};
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yellowStoneWall = new StaticWall("yellow-stone-wall"){{
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yellowStone.asFloor().wall = slag.asFloor().wall = this;
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yellowStone.asFloor().wall = slag.asFloor().wall = yellowStonePlates.asFloor().wall = this;
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attributes.set(Attribute.silicate, 1.5f);
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}};
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@@ -647,7 +651,7 @@ public class Blocks{
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yellowStoneBoulder = new Prop("yellow-stone-boulder"){{
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variants = 2;
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yellowStone.asFloor().decoration = regolith.asFloor().decoration = this;
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yellowStone.asFloor().decoration = regolith.asFloor().decoration = yellowStonePlates.asFloor().decoration = this;
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}};
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//1px outline + 4.50 gaussian shadow in gimp
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