Change base grab to be like other turret types (#6577)

because why was it like this to begin with
This commit is contained in:
Ribbons0121R121
2022-02-14 23:06:44 -05:00
committed by GitHub
parent cdbad21daa
commit 0ee8c07904
@@ -35,7 +35,7 @@ public class TractorBeamTurret extends BaseTurret{
public Sound shootSound = Sounds.tractorbeam; public Sound shootSound = Sounds.tractorbeam;
public float shootSoundVolume = 0.9f; public float shootSoundVolume = 0.9f;
public @Load("block-@size") TextureRegion baseRegion; public @Load(value = "@-base", fallback = "block-@size") TextureRegion baseRegion;
public @Load("@-laser") TextureRegion laser; public @Load("@-laser") TextureRegion laser;
public @Load(value = "@-laser-start", fallback = "@-laser-end") TextureRegion laserStart; public @Load(value = "@-laser-start", fallback = "@-laser-end") TextureRegion laserStart;
public @Load("@-laser-end") TextureRegion laserEnd; public @Load("@-laser-end") TextureRegion laserEnd;