diff --git a/core/assets/maps/two.msav b/core/assets/maps/two.msav index ea7b963e4f..3f6946e96e 100644 Binary files a/core/assets/maps/two.msav and b/core/assets/maps/two.msav differ diff --git a/core/src/mindustry/content/Blocks.java b/core/src/mindustry/content/Blocks.java index 4f8def9ae8..7832e97738 100644 --- a/core/src/mindustry/content/Blocks.java +++ b/core/src/mindustry/content/Blocks.java @@ -1588,6 +1588,7 @@ public class Blocks{ requirements(Category.defense, with(Items.beryllium, 6)); health = 130 * wallHealthMultiplier; armor = 2f; + buildCostMultiplier = 4f; }}; berylliumWallLarge = new Wall("beryllium-wall-large"){{ @@ -1595,12 +1596,14 @@ public class Blocks{ health = 130 * wallHealthMultiplier * 4; armor = 2f; size = 2; + buildCostMultiplier = 4f; }}; tungstenWall = new Wall("tungsten-wall"){{ requirements(Category.defense, with(Items.tungsten, 6)); health = 180 * wallHealthMultiplier; armor = 14f; + buildCostMultiplier = 4f; }}; tungstenWallLarge = new Wall("tungsten-wall-large"){{ @@ -1608,6 +1611,7 @@ public class Blocks{ health = 180 * wallHealthMultiplier * 4; armor = 14f; size = 2; + buildCostMultiplier = 4f; }}; blastDoor = new AutoDoor("blast-door"){{ @@ -1615,12 +1619,14 @@ public class Blocks{ health = 175 * wallHealthMultiplier * 4; armor = 14f; size = 2; + buildCostMultiplier = 4f; }}; carbideWall = new Wall("carbide-wall"){{ requirements(Category.defense, with(Items.thorium, 6, Items.carbide, 6)); health = 240 * wallHealthMultiplier; armor = 16f; + buildCostMultiplier = 4f; }}; carbideWallLarge = new Wall("carbide-wall-large"){{ @@ -1628,6 +1634,7 @@ public class Blocks{ health = 240 * wallHealthMultiplier * 4; armor = 16f; size = 2; + buildCostMultiplier = 4f; }}; mender = new MendProjector("mender"){{ @@ -3642,6 +3649,7 @@ public class Blocks{ shootEffect = sfe; smokeEffect = Fx.shootBigSmoke; ammoMultiplier = 1; + pierceCap = 2; pierce = true; pierceBuilding = true; hitColor = backColor = trailColor = Pal.berylShot; @@ -3658,6 +3666,7 @@ public class Blocks{ smokeEffect = Fx.shootBigSmoke; ammoMultiplier = 1; reloadMultiplier = 1f; + pierceCap = 2; pierce = true; pierceBuilding = true; hitColor = backColor = trailColor = Pal.tungstenShot; diff --git a/core/src/mindustry/content/Planets.java b/core/src/mindustry/content/Planets.java index a314b6c0d1..901fa9ec0d 100644 --- a/core/src/mindustry/content/Planets.java +++ b/core/src/mindustry/content/Planets.java @@ -68,7 +68,7 @@ public class Planets{ updateLighting = false; ruleSetter = r -> { - r.placeRangeCheck = false; + r.placeRangeCheck = true; r.attributes.set(Attribute.heat, 0.8f); r.showSpawns = true; r.fog = true;