diff --git a/core/src/mindustry/mod/Mods.java b/core/src/mindustry/mod/Mods.java index d3bda2a127..00b3bc79fa 100644 --- a/core/src/mindustry/mod/Mods.java +++ b/core/src/mindustry/mod/Mods.java @@ -202,12 +202,6 @@ public class Mods implements Loadable{ continue; //(horrible code below) - }else if(prefix && !mod.meta.keepOutlines && name.endsWith("-outline") && file.path().contains("units") && !file.path().contains("blocks")){ - Log.warn("Sprite '@' in mod '@' is likely to be an unnecessary unit outline. These should not be separate sprites. Ignoring.", name, mod.name); - //TODO !!! document this on the wiki !!! - //do not allow packing standard outline sprites for now, they are no longer necessary and waste space! - //TODO also full regions are bad: || name.endsWith("-full") - continue; } //read and bleed pixmaps in parallel diff --git a/core/src/mindustry/type/Weapon.java b/core/src/mindustry/type/Weapon.java index a52b423dba..fd8fd02304 100644 --- a/core/src/mindustry/type/Weapon.java +++ b/core/src/mindustry/type/Weapon.java @@ -251,6 +251,8 @@ public class Weapon implements Cloneable{ Draw.color(); } + Draw.xscl = 1f; + if(parts.size > 0){ //TODO does it need an outline? for(int i = 0; i < parts.size; i++){