Fix server auto pause when gameover (#8220)
* Fix server auto pause when gameover * Update ServerControl.java * Update ServerControl.java
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@@ -191,7 +191,12 @@ public class ServerControl implements ApplicationListener{
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info("Selected next map to be @.", Strings.stripColors(map.name()));
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info("Selected next map to be @.", Strings.stripColors(map.name()));
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play(true, () -> world.loadMap(map, map.applyRules(lastMode)));
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play(true, () -> {
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world.loadMap(map, map.applyRules(lastMode));
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if(Config.autoPause.bool() && Groups.player.isEmpty()){
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Core.app.post(() -> state.set(State.paused));
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}
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});
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}else{
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}else{
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netServer.kickAll(KickReason.gameover);
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netServer.kickAll(KickReason.gameover);
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state.set(State.menu);
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state.set(State.menu);
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