Added random wave AI to custom rules dialog

This commit is contained in:
Anuken
2024-09-13 18:59:28 -04:00
parent 6e5561a36e
commit 0ffa6f1d00
2 changed files with 3 additions and 1 deletions

View File

@@ -220,6 +220,7 @@ public class CustomRulesDialog extends BaseDialog{
check("@rules.wavesending", b -> rules.waveSending = b, () -> rules.waveSending, () -> rules.waves);
check("@rules.wavetimer", b -> rules.waveTimer = b, () -> rules.waveTimer, () -> rules.waves);
check("@rules.waitForWaveToEnd", b -> rules.waitEnemies = b, () -> rules.waitEnemies, () -> rules.waves && rules.waveTimer);
check("@rules.randomwaveai", b -> rules.randomWaveAI = b, () -> rules.randomWaveAI, () -> rules.waves);
check("@rules.airUseSpawns", b -> rules.airUseSpawns = b, () -> rules.airUseSpawns, () -> rules.waves);
numberi("@rules.wavelimit", f -> rules.winWave = f, () -> rules.winWave, () -> rules.waves, 0, Integer.MAX_VALUE);
number("@rules.wavespacing", false, f -> rules.waveSpacing = f * 60f, () -> rules.waveSpacing / 60f, () -> rules.waves && rules.waveTimer, 1, Float.MAX_VALUE);