Bugfixes
This commit is contained in:
@@ -5,11 +5,13 @@ import arc.func.*;
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import arc.math.*;
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import arc.math.*;
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import arc.struct.*;
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import arc.struct.*;
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import arc.util.*;
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import arc.util.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.content.*;
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import mindustry.content.*;
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import mindustry.entities.*;
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import mindustry.entities.*;
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import mindustry.game.EventType.*;
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import mindustry.game.EventType.*;
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import mindustry.game.*;
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import mindustry.game.*;
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import mindustry.gen.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.*;
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import static mindustry.Vars.*;
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import static mindustry.Vars.*;
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@@ -127,14 +129,18 @@ public class WaveSpawner{
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}
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}
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private void spawnEffect(Unit unit){
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private void spawnEffect(Unit unit){
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Fx.unitSpawn.at(unit.x(), unit.y(), 0f, unit);
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Call.spawnEffect(unit.x, unit.y, unit.type());
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Time.run(30f, () -> {
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Time.run(30f, unit::add);
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unit.add();
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Fx.spawn.at(unit);
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});
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}
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}
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private interface SpawnConsumer{
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private interface SpawnConsumer{
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void accept(float x, float y, boolean shockwave);
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void accept(float x, float y, boolean shockwave);
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}
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}
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@Remote(called = Loc.server, unreliable = true)
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public static void spawnEffect(float x, float y, UnitType type){
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Fx.unitSpawn.at(x, y, 0f, type);
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Time.run(30f, () -> Fx.spawn.at(x, y));
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}
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}
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}
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@@ -26,15 +26,15 @@ public class Fx{
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none = new Effect(0, 0f, e -> {}),
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none = new Effect(0, 0f, e -> {}),
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unitSpawn = new Effect(30f, e -> {
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unitSpawn = new Effect(30f, e -> {
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if(!(e.data instanceof Unit)) return;
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if(!(e.data instanceof UnitType)) return;
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alpha(e.fin());
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alpha(e.fin());
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float scl = 1f + e.fout() * 2f;
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float scl = 1f + e.fout() * 2f;
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Unit unit = e.data();
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UnitType unit = e.data();
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rect(unit.type().region, e.x, e.y,
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rect(unit.region, e.x, e.y,
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unit.type().region.getWidth() * Draw.scl * scl, unit.type().region.getHeight() * Draw.scl * scl, 180f);
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unit.region.getWidth() * Draw.scl * scl, unit.region.getHeight() * Draw.scl * scl, 180f);
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}),
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}),
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@@ -369,7 +369,7 @@ public class Fx{
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hitLiquid = new Effect(16, e -> {
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hitLiquid = new Effect(16, e -> {
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color(e.color);
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color(e.color);
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randLenVectors(e.id, 5, e.fin() * 15f, e.rotation + 180f, 60f, (x, y) -> {
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randLenVectors(e.id, 5, e.fin() * 15f, e.rotation, 60f, (x, y) -> {
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Fill.circle(e.x + x, e.y + y, e.fout() * 2f);
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Fill.circle(e.x + x, e.y + y, e.fout() * 2f);
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});
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});
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@@ -69,7 +69,7 @@ public class LiquidBulletType extends BulletType{
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super.despawned(b);
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super.despawned(b);
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//don't create liquids when the projectile despawns
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//don't create liquids when the projectile despawns
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hitEffect.at(b.x, b.y, liquid.color);
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hitEffect.at(b.x, b.y, b.rotation(), liquid.color);
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}
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}
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@Override
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@Override
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@@ -208,6 +208,10 @@ public class ServerControl implements ApplicationListener{
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}
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}
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});
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});
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//autosave settings once a minute
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float saveInterval = 60;
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Timer.schedule(() -> Core.settings.forceSave(), saveInterval, saveInterval);
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if(!mods.list().isEmpty()){
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if(!mods.list().isEmpty()){
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info("&lc@ mods loaded.", mods.list().size);
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info("&lc@ mods loaded.", mods.list().size);
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}
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}
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@@ -516,6 +520,7 @@ public class ServerControl implements ApplicationListener{
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}
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}
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Log.info("&lc@&lg set to &lc@.", c.name(), c.get());
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Log.info("&lc@&lg set to &lc@.", c.name(), c.get());
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Core.settings.forceSave();
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}
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}
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}catch(IllegalArgumentException e){
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}catch(IllegalArgumentException e){
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err("Unknown config: '@'. Run the command with no arguments to get a list of valid configs.", arg[0]);
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err("Unknown config: '@'. Run the command with no arguments to get a list of valid configs.", arg[0]);
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