This commit is contained in:
Jason
2025-08-14 20:19:07 +02:00
committed by GitHub
parent 246db930d4
commit 10680a2557

View File

@@ -174,13 +174,11 @@ public class WaveSpawner{
}
private void eachFlyerSpawn(int filterPos, Floatc2 cons){
boolean airUseSpawns = state.rules.airUseSpawns;
for(Tile tile : spawns){
if(filterPos != -1 && filterPos != tile.pos()) continue;
if(!airUseSpawns){
if(!state.rules.airUseSpawns){
float angle = Angles.angle(world.width() / 2f, world.height() / 2f, tile.x, tile.y);
float trns = Math.max(world.width(), world.height()) * Mathf.sqrt2 * tilesize;
float spawnX = Mathf.clamp(world.width() * tilesize / 2f + Angles.trnsx(angle, trns), -margin, world.width() * tilesize + margin);
@@ -191,7 +189,7 @@ public class WaveSpawner{
}
}
if(state.rules.attackMode && state.teams.isActive(state.rules.waveTeam)){
if(state.rules.wavesSpawnAtCores && state.rules.attackMode && state.teams.isActive(state.rules.waveTeam)){
for(Building core : state.rules.waveTeam.data().cores){
if(filterPos != -1 && filterPos != core.pos()) continue;