Bugfixes / Bundles updated
This commit is contained in:
@@ -48,9 +48,18 @@ minimap = Kaartje
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close = Sluit
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website = Website
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quit = Verlaat
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save.quit = Save & Quit
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maps = Kaarten
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maps.browse = Browse Maps
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continue = Ga verder
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maps.none = [LIGHT_GRAY]Geen kaarten gevonden!
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invalid = Invalid
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preparingconfig = Preparing Config
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preparingcontent = Preparing Content
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uploadingcontent = Uploading Content
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uploadingpreviewfile = Uploading Preview File
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committingchanges = Comitting Changes
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done = Done
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about.button = Extra info
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name = Naam:
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noname = Kies eerst[accent] een naam[].
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@@ -65,12 +74,14 @@ players = {0} spelers online
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players.single = {0} speler online
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server.closing = [accent]Server wordt gesloten...
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server.kicked.kick = Je bent uit de server gegooid!
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server.kicked.whitelist = You are not whitelisted here.
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server.kicked.serverClose = Server gesloten.
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server.kicked.vote = You have been vote-kicked. Goodbye.
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server.kicked.clientOutdated = Verouderde versie! Update Mindustry!
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server.kicked.serverOutdated = Verouderde server! Vraag de eigenaar van de server om de server te updaten!
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server.kicked.banned = Je bent verbannen van deze server.
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server.kicked.typeMismatch = This server is not compatible with your build type.
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server.kicked.playerLimit = This server is full. Wait for an empty slot.
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server.kicked.recentKick = Je bent daarnet van de server gegooid.\nWacht even voor je weer verbindt
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server.kicked.nameInUse = Er is al iemand met dezelfde naam op de server.
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server.kicked.nameEmpty = Je gekozen naam is ongeldig.
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@@ -81,11 +92,13 @@ server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
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host.info = Ook De [accent]host[] knop hosts een server op poort [scarlet]6567[]. \nIedereen die verbonden is met dezelfde [LIGHT_GRAY]wifi of lokaal netwerk[] zou je server moeten zien in zijn server lijst.\n\nAls je wil dat personen kunnen verbinden met je server van ergens anders via IP. Dan is [accent]port forwarding[] is nodig.\n\n[LIGHT_GRAY]Nota: Als iemand problemen heeft met het verbinden tot je LAN spel, zorg dan dat mindustry toestemming heeft tot je lokale netwerk in de Firewall instellingen.
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join.info = Hier kan je een [accent]server IP[] invullen waarmee je wil verbinden. Je kan hier ook verbinden met servers op je [accent]lokale netwerk[]. LAN en WAN multiplayer wordt ondersteund.\n\n[LIGHT_GRAY]Belangrijk: er is geen automatische globale server lijst; als je met iemand wil verbinden via een IP adres moet je zijn/haar IP adres vragen.
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hostserver = Host Game
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invitefriends = Invite Friends
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hostserver.mobile = Host\nGame
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host = Host
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hosting = [accent]De server wordt geopend...
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hosts.refresh = Herlaad
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hosts.discovering = LAN games worden gezocht
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hosts.discovering.any = Discovering games
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server.refreshing = De server wordt herladen
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hosts.none = [lightgray]Geen games op je lokale netwerk gevonden.
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host.invalid = [scarlet]Kan niet verbinden met de host (server).
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@@ -109,13 +122,18 @@ server.version = [lightgray]Versie: {0} {1}
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server.custombuild = [yellow]Aangepaste versie
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confirmban = Ben je zeker dat je deze speler wil verbannen?
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confirmkick = Ben je zeker dat je deze speler van de server wil gooien?
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confirmvotekick = Are you sure you want to vote-kick this player?
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confirmunban = Ben je zeker dat je de verbanning ongedaan wil maken?
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confirmadmin = Ben je zeker dat je deze speler administrator wil maken?
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confirmunadmin = Ben je zeker dat je de Administrator status van deze speler ongedaan wilt maken?
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joingame.title = Verbinden met server
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joingame.ip = IP adres:
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disconnect = Verbinding verbroken.
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disconnect.error = Connection error.
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disconnect.closed = Connection closed.
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disconnect.timeout = Timed out.
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disconnect.data = Laden map data mislukt!
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cantconnect = Unable to join game ([accent]{0}[]).
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connecting = [accent]Verbinden...
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connecting.data = [accent]Laden map data...
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server.port = Poort:
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@@ -141,6 +159,7 @@ save.rename = Naam wijzigen
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save.rename.text = Nieuwe naam:
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selectslot = Selecteer een save.
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slot = [accent]Slot {0}
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editmessage = Edit Message
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save.corrupted = [accent]Save file corrupted or invalid!\nIf you have just updated your game, this is probably a change in the save format and [scarlet]not[] a bug.
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empty = <empty>
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on = Aan
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@@ -148,12 +167,13 @@ off = Uit
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save.autosave = Autosave: {0}
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save.map = Map: {0}
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save.wave = Golf {0}
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save.difficulty = Moeilijkheid: {0}
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save.mode = Gamemode: {0}
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save.date = Last Saved: {0}
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save.playtime = Playtime: {0}
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warning = Waarschuwing.
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confirm = Bevestig
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delete = Verwijder
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view.workshop = View In Workshop
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ok = OK
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open = Open
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customize = Pas aan
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@@ -190,6 +210,11 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
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map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor.
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map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
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map.invalid = Error loading map: corrupted or invalid map file.
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map.publish.error = Error publishing map: {0}
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map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
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eula = Steam EULA
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map.publish = Map published.
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map.publishing = [accent]Publishing map...
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editor.brush = Brush
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editor.openin = Open In Editor
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editor.oregen = Ore Generation
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@@ -197,11 +222,14 @@ editor.oregen.info = Ore Generation:
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editor.mapinfo = Map Info
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editor.author = Author:
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editor.description = Description:
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editor.nodescription = A map must have a description of at least 4 characters before being published.
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editor.waves = Waves:
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editor.rules = Rules:
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editor.generation = Generation:
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editor.ingame = Edit In-Game
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editor.publish.workshop = Publish On Workshop
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editor.newmap = New Map
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workshop = Workshop
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waves.title = Waves
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waves.remove = Remove
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waves.never = <never>
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@@ -218,6 +246,7 @@ waves.invalid = Invalid waves in clipboard.
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waves.copied = Waves copied.
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waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
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editor.default = [LIGHT_GRAY]<Default>
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details = Details...
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edit = Edit...
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editor.name = Name:
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editor.spawn = Spawn Unit
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@@ -227,6 +256,7 @@ editor.errorload = Error loading file:\n[accent]{0}
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editor.errorsave = Error saving file:\n[accent]{0}
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editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
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editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
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editor.errornot = This is not a map file.
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editor.errorheader = This map file is either not valid or corrupt.
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editor.errorname = Map has no name defined.
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editor.update = Update
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@@ -259,6 +289,7 @@ editor.resizemap = Resize Map
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editor.mapname = Map Name:
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editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
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editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
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editor.exists = A map with this name already exists.
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editor.selectmap = Select a map to load:
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toolmode.replace = Replace
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toolmode.replace.description = Draws only on solid blocks.
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@@ -338,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
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uncover = Uncover
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configure = Configure Loadout
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configure.locked = [LIGHT_GRAY]Unlock configuring loadout:\nWave {0}.
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configure.invalid = Amount must be a number between 0 and {0}.
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zone.unlocked = [LIGHT_GRAY]{0} unlocked.
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zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
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zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
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@@ -434,6 +466,7 @@ blocks.boosteffect = Boost Effect
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blocks.maxunits = Max Active Units
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blocks.health = Health
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blocks.buildtime = Build Time
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blocks.buildcost = Build Cost
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blocks.inaccuracy = Inaccuracy
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blocks.shots = Shots
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blocks.reload = Shots/Second
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@@ -442,9 +475,11 @@ bar.drilltierreq = Better Drill Required
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bar.drillspeed = Drill Speed: {0}/s
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bar.efficiency = Efficiency: {0}%
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bar.powerbalance = Power: {0}/s
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bar.powerstored = Stored: {0}/{1}
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bar.poweramount = Power: {0}
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bar.poweroutput = Power Output: {0}
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bar.items = Items: {0}
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bar.capacity = Capacity: {0}
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bar.liquid = Liquid
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bar.heat = Heat
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bar.power = Power
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@@ -489,6 +524,7 @@ setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
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setting.indicators.name = Enemy/Ally Indicators
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setting.autotarget.name = Auto-Target
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setting.keyboard.name = Mouse+Keyboard Controls
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setting.touchscreen.name = Touchscreen Controls
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setting.fpscap.name = Max FPS
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setting.fpscap.none = None
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setting.fpscap.text = {0} FPS
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@@ -519,6 +555,7 @@ setting.sfxvol.name = SFX Volume
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setting.mutesound.name = Mute Sound
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setting.crashreport.name = Send Anonymous Crash Reports
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setting.savecreate.name = Auto-Create Saves
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setting.publichost.name = Public Game Visibility
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setting.chatopacity.name = Chat Opacity
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setting.playerchat.name = Display In-Game Chat
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uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
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@@ -530,8 +567,8 @@ category.general.name = General
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category.view.name = View
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category.multiplayer.name = Multiplayer
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command.attack = Attack
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command.rally = Rally
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command.retreat = Retreat
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command.patrol = Patrol
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keybind.gridMode.name = Block Select
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keybind.gridModeShift.name = Category Select
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keybind.press = Press a key...
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@@ -747,10 +784,13 @@ block.hail.name = Hail
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block.lancer.name = Lancer
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block.conveyor.name = Conveyor
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block.titanium-conveyor.name = Titanium Conveyor
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block.armored-conveyor.name = Armored Conveyor
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block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
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block.junction.name = Junction
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block.router.name = Router
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block.distributor.name = Distributor
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block.sorter.name = Sorter
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block.message.name = Message
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block.overflow-gate.name = Overflow Gate
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block.silicon-smelter.name = Silicon Smelter
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block.phase-weaver.name = Phase Weaver
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@@ -925,6 +965,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
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unit.wraith.description = A fast, hit-and-run interceptor unit.
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unit.ghoul.description = A heavy carpet bomber.
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unit.revenant.description = A heavy, hovering missile array.
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block.message.description = Stores a message. Used for communication between allies.
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block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
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block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
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block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
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