Bugfixes / Bundles updated
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@@ -48,9 +48,18 @@ minimap = 小地圖
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close = 關閉
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website = Website
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quit = 退出
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save.quit = Save & Quit
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maps = 地圖
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maps.browse = Browse Maps
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continue = 繼續
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maps.none = [LIGHT_GRAY]找不到地圖!
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invalid = Invalid
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preparingconfig = Preparing Config
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preparingcontent = Preparing Content
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uploadingcontent = Uploading Content
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uploadingpreviewfile = Uploading Preview File
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committingchanges = Comitting Changes
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done = Done
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about.button = 關於
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name = 名稱:
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noname = 先選擇一個[accent]玩家名稱[]。
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@@ -65,12 +74,14 @@ players = {0}個線上玩家
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players.single = {0}個線上玩家
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server.closing = [accent]正在關閉伺服器……
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server.kicked.kick = 您已被踢出伺服器!
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server.kicked.whitelist = You are not whitelisted here.
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server.kicked.serverClose = 伺服器已關閉。
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server.kicked.vote = You have been vote-kicked. Goodbye.
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server.kicked.clientOutdated = 客戶端版本過舊!請更新遊戲!
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server.kicked.serverOutdated = 伺服器版本過舊!請聯絡伺服主更新伺服器!
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server.kicked.banned = 您已經從這個伺服器被封禁。
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server.kicked.typeMismatch = This server is not compatible with your build type.
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server.kicked.playerLimit = This server is full. Wait for an empty slot.
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server.kicked.recentKick = 您已經從伺服器被踢除。\n請稍後再進行連線。
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server.kicked.nameInUse = 伺服器中已經\n有人有相同的名稱了。
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server.kicked.nameEmpty = 你的名稱必須至少包含一個字母或數字。
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@@ -81,11 +92,13 @@ server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
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host.info = 目前伺服器監聽於連接埠[scarlet]6567[]。\n所有跟您在同一個[LIGHT_GRAY]網路或區域網路[]環境的玩家應該能在他們的伺服器清單中找到您的伺服器。\n\n如果您希望網際網路上的玩家透過IP 位址連線到您的伺服器,您必須設定[accent]連接埠轉發[]。\n\n[LIGHT_GRAY]注意:如果區域網路內有玩家無法連線至您的伺服器,請務必確認您已於防火牆設定中開放Mindustry存取您的區域網路。
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join.info = 您可以在此輸入欲連線的[accent]伺服器的IP位址[],或尋找[accent]區域網路[]內的伺服器。目前支援區域網路與網際網路連線。\n\n[LIGHT_GRAY]注意:這裡沒有網際網路伺服器清單,如果您想透過IP位址連線到某人的伺服器,您必須向他們詢問IP位址。
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hostserver = 建立伺服器
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invitefriends = Invite Friends
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hostserver.mobile = 建立\n伺服器
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host = 建立
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hosting = [accent]伺服器啟動中……
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hosts.refresh = 刷新
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hosts.discovering = 搜尋區域網路遊戲
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hosts.discovering.any = Discovering games
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server.refreshing = 刷新伺服器
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hosts.none = [lightgray]找不到區域網路伺服器!
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host.invalid = [scarlet]無法連線至伺服器。
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@@ -109,13 +122,18 @@ server.version = [lightgray]版本:{0}
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server.custombuild = [yellow]自訂組建
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confirmban = 您確定要封禁該玩家嗎?
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confirmkick = 您確定要踢出該玩家嗎?
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confirmvotekick = Are you sure you want to vote-kick this player?
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confirmunban = 您確定要解除封禁該玩家嗎?
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confirmadmin = 您確定要提升這個玩家為管理員嗎?
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confirmunadmin = 您確定要解除這個玩家的管理員嗎?
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joingame.title = 加入遊戲
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joingame.ip = IP位址:
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disconnect = 已中斷連線。
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disconnect.error = Connection error.
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disconnect.closed = Connection closed.
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disconnect.timeout = Timed out.
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disconnect.data = 無法載入地圖資料!
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cantconnect = Unable to join game ([accent]{0}[]).
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connecting = [accent]連線中……
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connecting.data = [accent]正在載入地圖資料……
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server.port = 連接埠:
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@@ -141,6 +159,7 @@ save.rename = 重新命名
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save.rename.text = 新名稱:
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selectslot = 選取一個存檔。
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slot = [accent]存檔{0}
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editmessage = Edit Message
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save.corrupted = [accent]此存檔無效或已損毀!\n如果你剛剛升級了遊戲,那麼這可能是因為存檔格式改變了而[scarlet]不是[]錯誤。
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empty = 〈空白〉
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on = 開啟
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@@ -148,12 +167,13 @@ off = 關閉
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save.autosave = 自動存檔:{0}
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save.map = 地圖:{0}
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save.wave = 波次:{0}
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save.difficulty = 難度:{0}
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save.mode = Gamemode: {0}
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save.date = 最後存檔時間:{0}
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save.playtime = 遊玩時間:{0}
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warning = 警告。
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confirm = 確認
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delete = 刪除
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view.workshop = View In Workshop
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ok = 確定
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open = 開啟
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customize = 自訂
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@@ -190,6 +210,11 @@ map.nospawn = 這個地圖沒有核心!請在編輯器中添加一個[ROYAL]
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map.nospawn.pvp = 這個地圖沒有核心讓敵人重生!請在編輯器中添加一個[SCARLET]紅色[]的核心。
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map.nospawn.attack = 這個地圖沒有敵人核心讓可以攻擊!請在編輯器中添加一個[SCARLET]紅色[]的核心。
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map.invalid = 地圖載入錯誤:地圖可能已經損壞。
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map.publish.error = Error publishing map: {0}
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map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
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eula = Steam EULA
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map.publish = Map published.
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map.publishing = [accent]Publishing map...
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editor.brush = 粉刷
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editor.openin = 在編輯器中開啟
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editor.oregen = 礦石產生
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@@ -197,11 +222,14 @@ editor.oregen.info = 礦石產生:
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editor.mapinfo = 地圖資訊
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editor.author = 作者:
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editor.description = 描述:
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editor.nodescription = A map must have a description of at least 4 characters before being published.
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editor.waves = 波次:
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editor.rules = 規則:
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editor.generation = Generation:
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editor.ingame = 在遊戲中編輯
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editor.publish.workshop = Publish On Workshop
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editor.newmap = New Map
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workshop = Workshop
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waves.title = 波次
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waves.remove = 移除
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waves.never = 〈從來沒有〉
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@@ -218,6 +246,7 @@ waves.invalid = 剪貼板中的波次無效。
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waves.copied = 波次已被複製。
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waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
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editor.default = [LIGHT_GRAY]〈默認〉
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details = Details...
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edit = 編輯……
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editor.name = 名稱:
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editor.spawn = 重生單位
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@@ -227,6 +256,7 @@ editor.errorload = 加載文件時出錯:\n[accent]{0}
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editor.errorsave = 保存文件時出錯:\n[accent]{0}
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editor.errorimage = 這是一個圖像檔,而不是地圖。不要更改副檔名使它可用。\n\n如果要匯入地形圖像檔,請使用編輯器中的「匯入地形圖像檔」按鈕。
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editor.errorlegacy = 此地圖太舊,並使用不支持的舊地圖格式。
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editor.errornot = This is not a map file.
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editor.errorheader = 此地圖檔案無效或已損壞。
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editor.errorname = 地圖沒有定義名稱。
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editor.update = 更新
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@@ -259,6 +289,7 @@ editor.resizemap = 調整地圖大小
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editor.mapname = 地圖名稱:
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editor.overwrite = [accent]警告!這將會覆蓋現有的地圖。
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editor.overwrite.confirm = [scarlet]警告![]同名地圖存在,確定要覆蓋現有地圖?
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editor.exists = A map with this name already exists.
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editor.selectmap = 選取要載入的地圖:
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toolmode.replace = Replace
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toolmode.replace.description = Draws only on solid blocks.
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@@ -338,6 +369,7 @@ launch.skip.confirm = If you skip now, you will not be able to launch until late
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uncover = 揭露
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configure = 配置裝載
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configure.locked = [LIGHT_GRAY]到達波次{0}\n以配置裝載。
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configure.invalid = Amount must be a number between 0 and {0}.
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zone.unlocked = [LIGHT_GRAY]{0}已解鎖。
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zone.requirement.complete = 到達波次{0}:\n滿足{1}區域要求。
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zone.config.complete = 到達波次{0}:\n裝載配置已解鎖。
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@@ -434,6 +466,7 @@ blocks.boosteffect = 提升效應
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blocks.maxunits = 最大活躍單位
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blocks.health = 耐久度
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blocks.buildtime = 建設時間
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blocks.buildcost = Build Cost
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blocks.inaccuracy = 誤差
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blocks.shots = 射擊數
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blocks.reload = 重裝彈藥
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@@ -442,9 +475,11 @@ bar.drilltierreq = Better Drill Required
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bar.drillspeed = 鑽頭速度:{0}/秒
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bar.efficiency = 效率:{0}%
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bar.powerbalance = 能量變化:{0}
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bar.powerstored = Stored: {0}/{1}
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bar.poweramount = 能量:{0}
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bar.poweroutput = 能量輸出:{0}
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bar.items = 物品:{0}
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bar.capacity = Capacity: {0}
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bar.liquid = 液體
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bar.heat = 熱
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bar.power = 能量
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@@ -489,6 +524,7 @@ setting.antialias.name = 消除鋸齒[LIGHT_GRAY](需要重啟)[]
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setting.indicators.name = 盟友指標
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setting.autotarget.name = 自動射擊
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setting.keyboard.name = Mouse+Keyboard Controls
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setting.touchscreen.name = Touchscreen Controls
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setting.fpscap.name = 最大FPS
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setting.fpscap.none = 没有
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setting.fpscap.text = {0}FPS
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@@ -519,6 +555,7 @@ setting.sfxvol.name = 音效音量
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setting.mutesound.name = 靜音
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setting.crashreport.name = 發送匿名崩潰報告
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setting.savecreate.name = Auto-Create Saves
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setting.publichost.name = Public Game Visibility
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setting.chatopacity.name = 聊天框不透明度
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setting.playerchat.name = 在遊戲中顯示聊天框
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uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] settings...
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@@ -530,8 +567,8 @@ category.general.name = 一般
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category.view.name = 查看
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category.multiplayer.name = 多人
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command.attack = 攻擊
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command.rally = Rally
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command.retreat = 撤退
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command.patrol = 巡邏
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keybind.gridMode.name = 方塊選取
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keybind.gridModeShift.name = 類別選取
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keybind.press = 按一下鍵……
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@@ -747,10 +784,13 @@ block.hail.name = 冰雹炮
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block.lancer.name = 藍瑟炮
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block.conveyor.name = 輸送帶
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block.titanium-conveyor.name = 鈦輸送帶
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block.armored-conveyor.name = Armored Conveyor
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block.armored-conveyor.description = Moves items at the same speed as titanium conveyors, but possesses more armor. Does not accept inputs from the sides from anything but other conveyors.
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block.junction.name = 樞紐
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block.router.name = 分配器
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block.distributor.name = 大型分配器
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block.sorter.name = 分類器
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block.message.name = Message
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block.overflow-gate.name = 溢流器
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block.silicon-smelter.name = 煉矽廠
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block.phase-weaver.name = 相織布編織器
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@@ -925,6 +965,7 @@ unit.eruptor.description = A heavy mech designed to take down structures. Fires
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unit.wraith.description = 一種快速、打了就跑的攔截機。
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unit.ghoul.description = 一種重型的鋪蓋性的轟炸機。使用爆炸化合物或黃鐵礦作為彈藥。
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unit.revenant.description = A heavy, hovering missile array.
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block.message.description = Stores a message. Used for communication between allies.
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block.graphite-press.description = Compresses chunks of coal into pure sheets of graphite.
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block.multi-press.description = An upgraded version of the graphite press. Employs water and power to process coal quickly and efficiently.
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block.silicon-smelter.description = 使用高純度焦炭還原沙子以生產矽。
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