Fixed #10039
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@@ -572,7 +572,7 @@ public class DesktopInput extends InputHandler{
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player.unit().mineTile = null;
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}
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if(Core.input.keyTap(Binding.clear_building)){
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if(Core.input.keyTap(Binding.clear_building) && !player.dead()){
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player.unit().clearBuilding();
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}
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