Update StatusEffects.java (#8867)

This commit is contained in:
Даркнесс#3729
2023-07-30 20:28:47 +03:00
committed by GitHub
parent cd461b133c
commit 117169c1d3

View File

@@ -11,7 +11,7 @@ import mindustry.type.*;
import static mindustry.Vars.*;
public class StatusEffects{
public static StatusEffect none, burning, freezing, unmoving, slow, wet, muddy, melting, sapped, tarred, overdrive, overclock, shielded, shocked, blasted, corroded, boss, sporeSlowed, disarmed, electrified, invincible;
public static StatusEffect none, burning, freezing, unmoving, slow, fast, wet, muddy, melting, sapped, tarred, overdrive, overclock, shielded, shocked, blasted, corroded, boss, sporeSlowed, disarmed, electrified, invincible;
public static void load(){
@@ -60,8 +60,17 @@ public class StatusEffects{
slow = new StatusEffect("slow"){{
color = Pal.lightishGray;
speedMultiplier = 0.4f;
init(() -> opposite(fast));
}};
fast = new StatusEffect("fast"){{
color = Pal.boostTo;
speedMultiplier = 1.6f;
init(() -> opposite(slow));
}};
wet = new StatusEffect("wet"){{
color = Color.royal;
speedMultiplier = 0.94f;