Reset UI scale to 100% when broken

This commit is contained in:
Anuken
2023-04-08 10:29:42 -04:00
parent f4fabecce7
commit 11ad5a0373
3 changed files with 12 additions and 4 deletions
@@ -1433,7 +1433,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
l.left();
for(Item item : content.items()){
if(flowItems.hasFlowItem(item)){
l.image(item.uiIcon).padRight(3f);
l.image(item.uiIcon).scaling(Scaling.fit).padRight(3f);
l.label(() -> flowItems.getFlowRate(item) < 0 ? "..." : Strings.fixed(flowItems.getFlowRate(item), 1) + ps).color(Color.lightGray);
l.row();
}
@@ -1463,7 +1463,7 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
l.left();
for(var liquid : content.liquids()){
if(liquids.hasFlowLiquid(liquid)){
l.image(liquid.uiIcon).padRight(3f);
l.image(liquid.uiIcon).scaling(Scaling.fit).size(32f).padRight(3f);
l.label(() -> liquids.getFlowRate(liquid) < 0 ? "..." : Strings.fixed(liquids.getFlowRate(liquid), 1) + ps).color(Color.lightGray);
l.row();
}