Added texture generation system
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+1
-20
@@ -3,25 +3,6 @@ sourceCompatibility = 1.8
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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sourceSets.main.java.srcDirs = ["src/"]
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import com.badlogic.gdx.tools.texturepacker.TexturePacker
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task packSprites(){
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doLast {
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TexturePacker.process("core/assets-raw/sprites/", "core/assets/sprites/", "sprites.atlas")
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}
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}
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task packUI(){
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doLast {
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TexturePacker.process("core/assets-raw/ui/", "core/assets/ui/", "uiskin.atlas")
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}
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}
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task pack(){
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dependsOn 'packSprites'
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dependsOn 'packUI'
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}
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eclipse.project {
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name = appName + "-core"
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}
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}
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