Added texture generation system

This commit is contained in:
Anuken
2018-06-15 18:06:05 -04:00
parent ffbb6bb40b
commit 11d2ada6b3
11 changed files with 2008 additions and 1101 deletions

View File

@@ -1,31 +1,20 @@
package io.anuke.mindustry.editor;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Pixmap.Format;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.Texture.TextureFilter;
import com.badlogic.gdx.graphics.g2d.PixmapPacker;
import com.badlogic.gdx.graphics.g2d.PixmapPacker.Page;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.math.GridPoint2;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.utils.Disposable;
import com.badlogic.gdx.utils.IntSet;
import com.badlogic.gdx.utils.IntSet.IntSetIterator;
import com.badlogic.gdx.utils.ObjectMap;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.io.MapTileData.DataPosition;
import io.anuke.mindustry.world.Block;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.graphics.IndexedRenderer;
import io.anuke.ucore.util.Bits;
import io.anuke.ucore.util.Geometry;
import io.anuke.ucore.util.Log;
import io.anuke.ucore.util.Mathf;
import static io.anuke.mindustry.Vars.tilesize;
@@ -39,69 +28,8 @@ public class MapRenderer implements Disposable{
private int width, height;
private Color tmpColor = Color.WHITE.cpy();
private ObjectMap<Block, TextureRegion> blockIcons = new ObjectMap<>();
private ObjectMap<String, TextureRegion> regions = new ObjectMap<>();
private Texture blockTexture;
public MapRenderer(MapEditor editor){
this.editor = editor;
createTexture();
}
private void createTexture(){
Timers.mark();
PixmapPacker packer = new PixmapPacker(512, 512, Format.RGBA8888, 2, true);
Pixmap pixmap = Core.atlas.getPixmapOf("blank");
for(Block block : Block.all()){
TextureRegion[] regions = block.getBlockIcon();
if(regions.length > 0){
Pixmap result = new Pixmap(regions[0].getRegionWidth(), regions[0].getRegionHeight(), Format.RGBA8888);
for(TextureRegion region : regions){
result.drawPixmap(pixmap, 0, 0, region.getRegionX(), region.getRegionY(), region.getRegionWidth(), region.getRegionHeight());
}
packer.pack(block.name, result);
result.dispose();
}
}
add("clear", packer);
add("block-border", packer);
add("block-elevation", packer);
add("block-slope", packer);
if(packer.getPages().size > 1){
throw new IllegalArgumentException("Pixmap packer may not have more than 1 page!");
}
Page page = packer.getPages().first();
page.updateTexture(TextureFilter.Nearest, TextureFilter.Nearest, false);
blockTexture = page.getTexture();
for(String str : page.getRects().keys()){
if(Block.getByName(str) == null) continue;
Rectangle rect = page.getRects().get(str);
blockIcons.put(Block.getByName(str),
new TextureRegion(blockTexture,
(int)rect.x, (int)rect.y, (int)rect.width, (int)rect.height));
}
packer.dispose();
Core.atlas.disposePixmaps();
Log.info("Packing elapsed: {0}", Timers.elapsed());
}
private void add(String name, PixmapPacker packer){
TextureRegion region = Draw.region(name);
Pixmap result = new Pixmap(region.getRegionWidth(), region.getRegionHeight(), Format.RGBA8888);
result.drawPixmap(Core.atlas.getPixmapOf(region), 0, 0, region.getRegionX(), region.getRegionY(), region.getRegionWidth(), region.getRegionHeight());
Rectangle rect = packer.pack(name, result);
result.dispose();
Gdx.app.postRunnable(() -> regions.put(name, new TextureRegion(packer.getPages().first().getTexture(), (int)rect.x, (int)rect.y, (int)rect.width, (int)rect.height)));
}
public void resize(int width, int height){
@@ -149,7 +77,7 @@ public class MapRenderer implements Disposable{
th / (height * tilesize), 1f);
mesh.setProjectionMatrix(Core.batch.getProjectionMatrix());
mesh.render(blockTexture);
mesh.render(Core.atlas.getTextures().first());
}
}
@@ -189,7 +117,7 @@ public class MapRenderer implements Disposable{
TextureRegion region;
if(bw != 0) {
region = blockIcons.get(wall, regions.get("clear"));
region = Draw.region("block-icon-" + wall.name, Draw.region("clear"));
if (wall.rotate) {
mesh.draw((wx % chunksize) + (wy % chunksize) * chunksize, region,
@@ -201,7 +129,7 @@ public class MapRenderer implements Disposable{
region.getRegionWidth(), region.getRegionHeight());
}
}else{
region = blockIcons.get(floor, regions.get("clear"));
region = Draw.region("block-icon-" + floor.name, Draw.region("clear"));
mesh.draw((wx % chunksize) + (wy % chunksize)*chunksize, region, wx * tilesize, wy * tilesize, 8, 8);
}
@@ -210,14 +138,14 @@ public class MapRenderer implements Disposable{
if(wall.update || wall.destructible) {
mesh.setColor(team.color);
region = regions.get("block-border");
region = Draw.region("block-border");
}else if(elev > 0 && check){
mesh.setColor(tmpColor.fromHsv((360f * elev/127f * 4f) % 360f, 0.5f + (elev / 4f) % 0.5f, 1f));
region = regions.get("block-elevation");
region = Draw.region("block-elevation");
}else if(elev == -1){
region = regions.get("block-slope");
region = Draw.region("block-slope");
}else{
region = regions.get("clear");
region = Draw.region("clear");
}
mesh.draw((wx % chunksize) + (wy % chunksize)*chunksize + chunksize*chunksize, region,

View File

@@ -1,9 +0,0 @@
package io.anuke.mindustry.graphics;
/**Used for generating extra textures before packing.*/
public class TextureGenerator {
public static void main(String[] args){
}
}

View File

@@ -16,7 +16,7 @@ public abstract class Upgrade implements UnlockableContent{
public Upgrade(String name){
this.id = lastid ++;
this.name = name;
this.description = Bundles.getNotNull("upgrade."+name+".description");
this.description = Bundles.get("upgrade."+name+".description");
upgrades.add(this);
}