Functional in-game map edits and loading

This commit is contained in:
Anuken
2019-05-10 20:25:09 -04:00
parent 3e51fab387
commit 11ede2756e
3 changed files with 23 additions and 9 deletions
@@ -806,10 +806,15 @@ public class Player extends Unit implements BuilderTrait, ShooterTrait{
}
public void beginRespawning(SpawnerTrait spawner){
this.spawner = spawner;
this.lastSpawner = spawner;
this.dead = true;
setNet(spawner.getX(), spawner.getY());
if(state.isEditor()){
dead = false;
set(spawner.getX(), spawner.getY());
}else{
this.spawner = spawner;
this.lastSpawner = spawner;
this.dead = true;
setNet(spawner.getX(), spawner.getY());
}
}
//endregion