Fixed bullet parsing
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@@ -34,12 +34,14 @@ public class ContentParser{
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private static final boolean ignoreUnknownFields = true;
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private ObjectMap<Class<?>, ContentType> contentTypes = new ObjectMap<>();
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private ObjectMap<Class<?>, FieldParser> classParsers = new ObjectMap<Class<?>, FieldParser>(){{
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put(BulletType.class, (type, data) -> field(Bullets.class, data));
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put(Effect.class, (type, data) -> field(Fx.class, data));
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put(StatusEffect.class, (type, data) -> field(StatusEffects.class, data));
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put(Loadout.class, (type, data) -> field(Loadouts.class, data));
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put(Color.class, (type, data) -> Color.valueOf(data.asString()));
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put(BulletType.class, (type, data) -> {
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if(data.isString()){
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return field(Bullets.class, data);
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}
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Class<? extends BulletType> bc = data.has("type") ? resolve(data.getString("type"), "io.anuke.mindustry.entities.bullets") : BasicBulletType.class;
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data.remove("type");
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BulletType result = make(bc);
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